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Post by dragon722 on Jan 13, 2017 15:46:32 GMT
Looks Awesome and very clean I like the roundness and randomness of this cavern tile system. So quick and easy to craft and to setup and tear down. I feel like I am in a cave more than say with the squareness of Hirst Arts / Dwarven forge cavern tile systems. I like that there are no walls (except for the few scatter terrain pieces here and there).. allows the players to see everything in the room/ cave. The archways really make this tile system work nicely Seamless. That is what I love about it too. You get to see so much more visually and get to everything easier lol
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Post by sgtslag on Jan 13, 2017 18:40:45 GMT
Looks sharp! Thanks for the explanation -- makes perfect sense. Did not see it, initially. Your paint scheme is perfect, too. Cheers!
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Post by jennifer on Jan 14, 2017 0:09:58 GMT
Got my first Hirst Arts molds in the mail today. Water Cavern #81 and #82. Can't wait to start casting. Never done this before!
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Post by sgtslag on Jan 14, 2017 1:34:07 GMT
Looking forward to seeing what you make... Cheers!
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Post by jennifer on Jan 14, 2017 6:53:10 GMT
Looking forward to seeing what you make... Cheers! Did a few casts so far. Perfecting it. Used too much water in the first one, bottoms concave. Also tried to pull out of mold too soon.. ended up just tossing that batch. Second batch I figured 90g of water and 270g of Hydrostone. Much better consistency. I'll perfect that. I'll always weigh it, so it should be perfect every time once I get it down. Scraped too late on 2nd batch and roughed up the bottoms tearing them a bit. Found out the temperature of water makes a big difference in how much time it takes before scraping, so I am going to use room temp water from now on so it is consistent. By the 4th batch I got it down pretty well .. bottoms are relatively flat. I was having problems with bubbles and so I made a Jet Dry surfactant that I sprayed the molds with heavily before each cast.. tilting the fluid all around so it coats every surface then dumped it out and slapped the mold onto hand to get of all droplets. (Watched Bruce Hirst do this .. the tapping). The surfacant helped tremendously. Also using Bruce Hirst's trick of sitting the molds on a trash bag covered book. Slammed book down on table like 10 times 75% full.. then added the rest and dropped the book down a few times. Moved book over the edge of the table and tapped the bottom side hard with end of a handle. Seemed to do the trick.. no more bubbles between this and the surfactant.
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sotf
Advice Guru
Posts: 1,084
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Post by sotf on Jan 14, 2017 16:53:57 GMT
Also using Bruce Hirst's trick of sitting the molds on a trash bag covered book. Slammed book down on table like 10 times 75% full.. then added the rest and dropped the book down a few times. Moved book over the edge of the table and tapped the bottom side hard with end of a handle. Seemed to do the trick.. no more bubbles between this and the surfactant. If you want a less messy option for it, go to a goodwill or other secondhand shop and buy one of the big, box fans. Set it between chairs or on 2x4's while laying flat (fan facing upwards), then cover the center of it with a piece of plywood that you have tightly wrapped with parchment paper or wax paper. Put your molds on that as you fill them and leave them there to dry with the fan on. The vibration works very well for keeping bubbles out of anything with a cure time of more than a minute (If you're filling molds with hot glue, this doesn't work as it cures far to fast).
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Post by jennifer on Jan 15, 2017 1:20:40 GMT
Cast a few. Dried, glued and painted. Lava Cavern
Based with Americana Primary Yellow. Dry brush of Americana Cherry Red. Then a dry brush of Metallic Black. Ice Cavern (just need to gloss it up a bit -- modge podge is still drying actually)
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Post by jennifer on Jan 15, 2017 7:36:27 GMT
I have 5 archways now and all the scatter terrain below in the photo. I have more tiles htat aren't shown. I could add a few more tiles to this map and still have enough scatter terrain -- it's quite packed now heh.
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Post by ivenbach on Jan 15, 2017 7:41:52 GMT
How do you find the time to do all this crafting? It makes my head spin seeing how much you get done.
Great work by thy way.
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Post by jennifer on Jan 15, 2017 10:22:42 GMT
Here's all the cavern archways and scatter terrain I have so far. The bubble pools and other pools will be painted/repainted and filled with clear acrylic water. I have to settle on a color.
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Post by jennifer on Jan 15, 2017 10:48:26 GMT
A few more sculpey shrooms to paint. This is so quick and fun to make. I imagine I'll make 5 times as much
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Post by jennifer on Jan 15, 2017 11:45:37 GMT
Working on a cool centerpiece for my cavern. Just the one. Rigid insulation styrofoam, toothpicks, bbq skewers & hot glue.
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Post by dragon722 on Jan 15, 2017 16:03:46 GMT
A few more sculpey shrooms to paint. This is so quick and fun to make. I imagine I'll make 5 times as much To sell???
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Post by jennifer on Jan 15, 2017 16:53:24 GMT
Oh mine don't look as good as the Dwarven Forge Scotia Grendel shrooms
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Post by jennifer on Jan 15, 2017 16:53:39 GMT
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Post by Sam on Jan 15, 2017 17:24:16 GMT
Now all you need are some 'golf tee' piercers, crawling around.
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Post by tauster on Jan 15, 2017 19:20:11 GMT
Wow...
That centerpiece is first candidate on my personal 'project of the year' community list, Jennifer.
Not only did you very creatively solve the problem of stability for such a slender piece, the end result also is a beautiful piece of art. It really conveys the sense of being in a cave with a small, single piece of cave. Now players and DM know the height of a cavern, which is important for things in battles like flight.
Awesome! I will definitely make one myself.
As an afterthought: I think I'll do a few more pieces and make then smaller - placed at the sides near the walls, they'll show that the ceiling of the cavern slopes down. At least I hope so.
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Post by margaret on Jan 15, 2017 21:26:11 GMT
That is a tremendously impressive centerpiece!
Tauster, you might try cutting the top piece in a slight curve if your foam is thick enough to trim that way. That would reinforce the idea that the cavern roof is sloping down.
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Post by jennifer on Jan 16, 2017 2:12:21 GMT
Wow... That centerpiece is first candidate on my personal 'project of the year' community list, Jennifer. Not only did you very creatively solve the problem of stability for such a slender piece, the end result also is a beautiful piece of art. It really conveys the sense of being in a cave with a small, single piece of cave. Now players and DM know the height of a cavern, which is important for things in battles like flight. Awesome! I will definitely make one myself. As an afterthought: I think I'll do a few more pieces and make then smaller - placed at the sides near the walls, they'll show that the ceiling of the cavern slopes down. At least I hope so. Thanks for the complement. The general idea wasn't mine though. Did a search on google for "cavern terrain" and this guy really influenced me: ludstuff.blogspot.com/2011/02/tabletop-gaming-making-mammoth-cave-pt5.htmlI guess the only unique things about mine are that I used bbq skewers & hot glue along with toothpicks. Also I only use one piece as an eye catcher mixing it with a different system. Whereas he was making an entire 3D dungeon.
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Post by jennifer on Jan 16, 2017 2:58:51 GMT
Touched it up a bit to lighten it. Let me know what you think. Honestly, I am still not happy with the paint nor texture. It was so dark I hated it. But I think overdid it out of excitement lol. I am probably gonna have to repaint. I might fill in a lot of the "chiseled" detail I am seeing. Bleh.
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