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Post by tauster on Jun 6, 2016 15:18:37 GMT
Using a ship as a base makes for awesome campaigns. That's one of the reasons I love the Spelljammer campaign setting so much.
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Post by tauster on Jun 5, 2016 8:30:24 GMT
I worked woth bark a bit before, but I never figured out that bark should be heat- and cold-treated before use. So thanks for the heads-up!
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Post by tauster on May 31, 2016 20:51:57 GMT
love it! not only the hugeness of the ship but also your detailed documentation.
looks like all of you had a lot of fun! :-)
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Post by tauster on May 29, 2016 11:44:40 GMT
awesome!
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Post by tauster on May 28, 2016 7:13:14 GMT
You know what tool you need? This!
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Post by tauster on May 22, 2016 17:20:00 GMT
looks awesome!
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Post by tauster on May 21, 2016 6:49:50 GMT
Love this build. I'll blatantly copy this honor you by using your work as an inspiration as soon as I have a crafting space!
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Post by tauster on May 6, 2016 20:27:38 GMT
Just a quick life sign: I'm in the last weeks of completing the new home and therefore don't have time for crafting. And since this evening, I wouldn't even have a place as I cleared out my beloved craft corner. I know that the new one will be better (hopefully larger, and in any case it will be better organised!), but it was still a very sad feeling disassembling the place where I made those 350* projects were made. And getting the news of granpa just having passed away doesn't really make the evening better. * ...yes, that's a more or less exact number. I just counted the picture folders. If that picture would have to be titled, I'd call it 'The faithful guardians':The pair guardians refuse to leave the place where hundreds of creations, even though the creator has packed his workshop. They have watched from the lofty heights of the wardrobe for ages beyond their memory, guarding the creator and his works and seing the birth of countless wonders. Legends were born on that table: Giant purple worms that would eat dice, giant mushrooms larger than some human towers, abberations beyond mortal imagination, ancient machinery, tentacles beyound numbers, even a fungoid deity and an avatar of Torog, the King that crawls. They envied the dragon hoard and marelled when whole underdark realms came into being under their vigil. But they rejoiced most when the creator's son showed signs of interest to join his father's passion.
Then came a time when the creator visited the craft corner less and less. They were worried. Now most of the basic elements of creation have dissappeared: most of the cardstock hills, the hotglue sticks, the mountains of stuff that the mistress of the creator sometimes silently called 'junk' and all of the boxes that were meticulously stacked upon each other. Even the unfinished projects aren't there anymore. What's left is the creator's blade, his source of light, some of the colors and the trash bin.
They have heard rumors of a new and even better realm where the creator is moving but haven't seen any hard evidence of such a place. So they decided to hold their vigil until the end, trusting in the creator's wisdom to make his biggest creation: A new workshop. The new man cave already houses the core collection of RPG books (at least the same amount is still waiting in crates),... ...but I guess that the craft stuff will leave the crates only in a few weeks. I still drop in from time to time here and check what's new, but contributing stuff will probably have to wait a little longer.
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Post by tauster on Apr 15, 2016 21:28:04 GMT
Creepy doesn't give it enough justice... Personally, I wouldn't mount it on a permanent base. I would add a sufficiently strong neodym magnet below the tentacles and then craft different bases. Some spontaneous ideas: - one totally harmless base with normal terrain (or different regular terrain bases, depending on your campaign needs) - at least one circus-themed base (a nobrainer, really) - one 'freak-the-players-out' base - one fly base, because... come on, this thing simply has to go airborne!
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Post by tauster on Apr 15, 2016 5:58:38 GMT
Have you sculpted the The Faceless Horror Garbage Removal Service yourself? If yes: How did you make the teeth? I'm asking because teeth are one of the things I'm not very good at sculpting/crafting. Regarding the thing's name: I really wouldn't call it 'faceless'. In fact, there are not very much creatures out there that are less faceless than your FHGRS! And the Floating Tentacled Whatever is also great. Which isn't difficult because having tentacles is almost a guarantee to be cool. Plus, teh face! Love it. [/i]
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Post by tauster on Apr 13, 2016 19:49:52 GMT
Thanks for bringing this up again - I had already forgotten about it, and I while re-reading, I just realized that I had totally overlooked the magnetising aspect. Great idea!
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Post by tauster on Apr 13, 2016 19:45:00 GMT
How many houses could you have crafted in that time in the traditional way? Sorry, I tried, but I just couldn't resist asking! The answer to that question is.... 0! I was asleep AND I was at work. If those were 18 weekend hours... You know, I almost wanted to ask you where you work (and sleep, at the same time).
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Post by tauster on Apr 11, 2016 20:26:29 GMT
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Post by tauster on Apr 11, 2016 14:05:29 GMT
Awesome! I love the WD2 indigogo (and I see the last stretch goal was met! Woot!). My only gripe is that it takes a LONG time to print some of these pieces. I was having some bad corner lifting on some of my pieces. It looks like your parts fared quite well. I cant wait to see it painted! My printer estimated 12 hours for the big section, but it took 18. Whew. I fully know that you can't compare crafting and 3D printing directly (for several reasons, one being that you can do diferent things (like crafting) while the printer does it's thing...), but I can't help and tongue-in-cheek-ly ask anyway: How many houses could you have crafted in that time in the traditional way? Sorry, I tried, but I just couldn't resist asking!
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Post by tauster on Apr 11, 2016 11:30:38 GMT
Great idea with the bottle! It is even superior to those acrylic texture pin rollers because it is much larger, so you can cover a much bigger surface.
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Post by tauster on Apr 10, 2016 13:01:21 GMT
I like the holepunch solution. I've bought myself two holepunches some years ago for exactly that reason, but I didn't wanted to have to glue layers together so I'd have to punch through some stronger and thicker material. It turned out that this didn't yield the results I wanted (at least not with the materials I tried), so I turned away from that solution. I still have the hole punches, but very rarely use them. You just motivated me to again go actively looking for suitable materials.
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Post by tauster on Apr 9, 2016 10:42:01 GMT
'Holy shit!' is exactly what I was goint to say. You've definitely leveled up... again!
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Post by tauster on Apr 9, 2016 10:41:02 GMT
What the rest of the crew said... simply awesome!
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Post by tauster on Apr 6, 2016 17:43:40 GMT
My guess (and I'm speaking/writing here as a total CAD noob, mind you!) is that every bit of time you invest in getting that done is well invested. But I don't think I'm telling you something new with this. It's meant more as a motivation, because I know that getting into new programs can turn frustrating very quickly sometimes...
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Post by tauster on Apr 3, 2016 11:00:34 GMT
I always wanted to have the party ancounter a beholder in its lair. But how would such a lair look like? It certainly wouldn't be made by human(oid) architectural standards! It would take into account a beholder's ability to fly and with these creatures being highly paranoid, made with defense in mind. 2E's wonderful beholder sourcebook I, Tyrant gives us descriptions of beholder architecture (see screenshot below),... ...so I started playing around with tubular architecture: One meter of hotglue sticks later, that's the WIP so far: Just imagine it upside down from the pic above, covered with rock texture and on a stand. But that's for another day - it's the first warm and sunny sunday this year and I don't want to sit in the craft cave!
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