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Post by sgtslag on Feb 6, 2024 18:38:01 GMT
As the label on the tin says...
I have done the following, so far:
Sculpting with Hot Glue: I've made a couple of Treants (very crude), and a couple of Elementals [Fire and Water, good enough to game with; larger, stronger (more Hit Dice/higher level), than commercially available models], from scratch;
Sculpting with Modeling Clays [air drying, Polyforma (baking), or non-drying]: made a AD&D Otyugh and a Beholder, from scratch;
Modifying existing items, such as toys, making them useful for your tabletop war games, or RPG's, by adding bits, bobs, or hacking parts away: Skeletal Dragons improved upon to make Draco-Liches, and more.
How about you? If you have done other methods, or used different materials, please share. Cheers!
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Post by adamsouza on Feb 13, 2024 3:27:58 GMT
I've done everything on the list.
If you've never played with 3D Design, I recomend trying out tinkercad. It's free and you would be amazed how many things you can make with it. I made robots, terrain, space ships, bases, and monsters.
Two Part Expoxies was probably the hardest. You have to learn to mix minute amounts of putty at a time and sculpt in layers. It's effective and what lots of the Pros did before 3D modelling, but it probably takes the most time and disapline to get good at.
Hot glue is great for making monsters. I made a dozen Chaos spawn, water and fire elementals, oozes, air Elementals, and combined with gravel I made a half dozen Earth Elementals as well.
Air drying clays are forgiving, but you have to deal with shrinkage and they sometimes be brittle. I trained myself using dollor store playdough mixed with some PVA glue. You just can't really do fine detail with it.
I had an entire Chaos Daemons Army that I made entirely from converted models, toys, and epoxy putty.
To be honest, I enjoy modelling and converting models more than I do painting them, and I defiently spend more time building models than I do actually playing with them.
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