Tauster's Mother (well, not really...)
Nov 25, 2013 12:10:28 GMT
wilmanric, halloweenville, and 3 more like this
Post by tauster on Nov 25, 2013 12:10:28 GMT
To put it straight before going into the details: This is not about my mother.
I'm crafting a monster called 'Mother' by it's ...well, let's call them 'children'. This will be a huge beast - I envision it being roughly egg-shaped with te long diameter being approx. 15 cm. Add to that several tentacles and other appendages and put a standard dnd miniature beside it for scale.
I had written about this project already in my Tiles thread, so I just quote that below:
I have found a solution for the eyes: Teddybears. I got several glass eyes for teddybears and puppets which I hotglued on tentacles (thread with hotglue). I really need to get more organised - I had bought them months ago and stored them in on of my cardboard boxes. The problem with collecting crafting materials is that you absolutely need to have an overview: If you forget what you have, you won't use it...
The tentacles will get painted with the same flesh color scheme as the tiles. I don't want to permanently glue them to the main monster body, so I'll probably work with metal strips and neodyms again. The challenge will be designing the places where the appendages connect to the main body so that it still looks organically grown and not just added on... This is my main headache a the moment. I thing some kind of round, shallow dimples in the body will work best, but for that I need to know the diameter of the appendages foirst, so they sit more or less flush.
Long story short, here are the first pictures from the eye and maw tentacles, plus the main maw that will be incorporated into the monster body.
The minis in the plastic box behind the tentacles will be scavenged for parts and added to the body. I want Mother's skin to stretch in some places by faces below the skin, driving home the point that this creature has some not yet grown-up clones inside it.
Finally some use for the beechnuts!
The pink maw was moulded out of hotglue: I squirted a good amount of hotglue in a folded-up 'bag' of baking parchment, waited for the glue to cool down until it was still mouldable but not sticky anymore and pressed a small rock in it to form the mouth cavity. Then I glued little rock chips in for teeth and basepainted it. The tonge is a small wooden chip from a pine cone.
I'm crafting a monster called 'Mother' by it's ...well, let's call them 'children'. This will be a huge beast - I envision it being roughly egg-shaped with te long diameter being approx. 15 cm. Add to that several tentacles and other appendages and put a standard dnd miniature beside it for scale.
I had written about this project already in my Tiles thread, so I just quote that below:
Next flesh project:
(...)
2) The Mother ...yes, with a capital 'M'.
My main motivation (and concern) at the moment is the centerpiece for this theme set: I want to do something like a deepspawn* that is about 10x20 cm large and at least 5 cm high. With multiple eyes and mouths and removable tentacles.
* Basicaly a monster that can create multiple clone of creatures it eats. The clones are intelligent, indistinguishable from their original and totally loyal to the deepspawn. Click here and here for more information.
Background story (not relevant for crafting)
It will be the mother of all the lizard tribes the party will have meet (and probably battled) in the sessions before. These lizardmen will be backed up by improbable allies: kobolds, even one or two svirfneblin (good or neutrally aligned deep gnomes), one or two giants, perhaps even some real monsters like ropers. As far as I know my players, they will already suspect that there is some unifying figure behind these combos.
My players will be led to think that all this festering flesh growing in the tunnels and caverns is the ancient remnant from Torog's travels. After all, this is what they know as common underdark history. But Mother lairs in a cave set wherethe aboleths dumped ((i.e. teleported away from their laboratory, just to get rid of it) a failed summoning circle centuries ago (see 2nd posting of this thread, plus future updates). The arcane & psionic 'residual radiation' of the still-not-completely-inactive arcane circle (artifact-level power at the time of it's creation), combined with the longterm influence of Torog's residues on living beings, has created this monster. Mother has been down here for centuries. 'She' is very intelligent but with a healthy(?) touch of madness, unable to grasp or acknowledge her origins. However madness means that even if she is evil, she won't immediately attack the party. If they behave, they might even be able to forge a perverted alliance of some kind with her. After all, this thing can spawn creatures that are totally loyal to her... Sure, this alliance will end at the absolute worst possible moment (for the players of course), but that's exactly what I want.
..anyways, back to topic: I need to practice making maws and more important, eyes. The eyes really intimidate me - I still have an unfinished beholder waiting to be assembled and having it's central eye painted...
(...)
2) The Mother ...yes, with a capital 'M'.
My main motivation (and concern) at the moment is the centerpiece for this theme set: I want to do something like a deepspawn* that is about 10x20 cm large and at least 5 cm high. With multiple eyes and mouths and removable tentacles.
* Basicaly a monster that can create multiple clone of creatures it eats. The clones are intelligent, indistinguishable from their original and totally loyal to the deepspawn. Click here and here for more information.
Background story (not relevant for crafting)
It will be the mother of all the lizard tribes the party will have meet (and probably battled) in the sessions before. These lizardmen will be backed up by improbable allies: kobolds, even one or two svirfneblin (good or neutrally aligned deep gnomes), one or two giants, perhaps even some real monsters like ropers. As far as I know my players, they will already suspect that there is some unifying figure behind these combos.
My players will be led to think that all this festering flesh growing in the tunnels and caverns is the ancient remnant from Torog's travels. After all, this is what they know as common underdark history. But Mother lairs in a cave set wherethe aboleths dumped ((i.e. teleported away from their laboratory, just to get rid of it) a failed summoning circle centuries ago (see 2nd posting of this thread, plus future updates). The arcane & psionic 'residual radiation' of the still-not-completely-inactive arcane circle (artifact-level power at the time of it's creation), combined with the longterm influence of Torog's residues on living beings, has created this monster. Mother has been down here for centuries. 'She' is very intelligent but with a healthy(?) touch of madness, unable to grasp or acknowledge her origins. However madness means that even if she is evil, she won't immediately attack the party. If they behave, they might even be able to forge a perverted alliance of some kind with her. After all, this thing can spawn creatures that are totally loyal to her... Sure, this alliance will end at the absolute worst possible moment (for the players of course), but that's exactly what I want.
..anyways, back to topic: I need to practice making maws and more important, eyes. The eyes really intimidate me - I still have an unfinished beholder waiting to be assembled and having it's central eye painted...
I have found a solution for the eyes: Teddybears. I got several glass eyes for teddybears and puppets which I hotglued on tentacles (thread with hotglue). I really need to get more organised - I had bought them months ago and stored them in on of my cardboard boxes. The problem with collecting crafting materials is that you absolutely need to have an overview: If you forget what you have, you won't use it...
The tentacles will get painted with the same flesh color scheme as the tiles. I don't want to permanently glue them to the main monster body, so I'll probably work with metal strips and neodyms again. The challenge will be designing the places where the appendages connect to the main body so that it still looks organically grown and not just added on... This is my main headache a the moment. I thing some kind of round, shallow dimples in the body will work best, but for that I need to know the diameter of the appendages foirst, so they sit more or less flush.
Long story short, here are the first pictures from the eye and maw tentacles, plus the main maw that will be incorporated into the monster body.
The minis in the plastic box behind the tentacles will be scavenged for parts and added to the body. I want Mother's skin to stretch in some places by faces below the skin, driving home the point that this creature has some not yet grown-up clones inside it.
Finally some use for the beechnuts!
The pink maw was moulded out of hotglue: I squirted a good amount of hotglue in a folded-up 'bag' of baking parchment, waited for the glue to cool down until it was still mouldable but not sticky anymore and pressed a small rock in it to form the mouth cavity. Then I glued little rock chips in for teeth and basepainted it. The tonge is a small wooden chip from a pine cone.