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Post by rane on Jul 30, 2014 20:42:36 GMT
I was thinking of fun little puzzles for my PCs that could frequent throughout a campaign. Seeing as I'm not that good at coming up with puzzles or riddles I had to seek out resources. Song Lyrics!
Some would result in traps being set off, some would result in secret doors, etc etc - the usual stuff
The key is to reference lyrics from songs that your group would kind of know (so they might have to think a bit on it)
Example:
I setup a trap puzzle that features a armor stand with a skeleton beneath it. When approached a Ghostly figure would appear and announce "My mind is telling me no..." If a PC replied with "But my body, my body is telling me yeahhhhhh" (R Kelly's Bump n Grind) (bonus XP for singing it out!) it would deactivate the trap and they could remove the set of armor without triggering the trap. Otherwise a closing wall trap would trigger (Bump n Grind)
A PC has their equipment stolen/lost. They come up to a room full of crates, barrels, boxes. A ghostly figure appears "To the left to the left...." if the PC replies "Everything You own in a box to the left" it will unlock the chest that holds their stolen gear.
Just referencing a few songs and I've already come up with quite a few clever little puzzles that I can give to my PCs. What lyric inspired puzzles can you guys come up with? Post them in here!
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Aegis
Cardboard Collector
Posts: 18
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Post by Aegis on Jul 31, 2014 4:22:52 GMT
A simple riddle from a wonderful youtube series I would wholeheartdly recommend, JournyQuest.
"Always running, Stays in Place Has a mouth, but not a Face Has no lungs, and yet can roar Passageway without a door"
Answer is a river
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Post by ashrothedm on Jul 31, 2014 11:38:42 GMT
When I get stumped, I write whole adventures following song lyrics. I've had campaigns run entirely with the main story inspired by song lyrics. When I use them, and it is almost always for the villain story line, then the weakness is included in the lyrics. Sometimes, characters receive verses of "prophecy" directly from the song. Below are some of the songs I've used with links to lyrics if you don't know them. I know the lyrics are not 100% from the links, but you might be inspired to write an adventure based on them once you read through one or two. I think the ones listed below are some of the more literally derived adventure ideas that I've used. Just think "traps and encounters" while the main story of the lyrics unfolds. I think it works nicely and has gotten me out of a few jams with bouts of writer's block. Down with the Sickness - One excerpt: Looking at my own reflection When suddenly it changes Violently it changes (oh no) There is no turning back now You've woken up the demon in me (Paladin had been working with the party, possessed by an elemental demon, sees his own reflection in the water when suddenly it changes. www.azlyrics.com/lyrics/disturbed/downwiththesickness.htmlSymphony of Destruction Adventure: You take a mortal man, And put him in control Watch him become a god Watch peoples heads a'roll (world shattering artifact is found that gives a mortal man the power of a god. His wrath is unleashed) www.azlyrics.com/lyrics/megadeth/symphonyofdestruction.htmlMegadeth adventure Coundown to Extinction: www.azlyrics.com/lyrics/megadeth/countdowntoextinction.html Alice in Chains Angry Chair adventure: www.azlyrics.com/lyrics/aliceinchains/angrychair.htmlMr. Crowley: www.azlyrics.com/lyrics/ozzyosbourne/mrcrowley.htmlI highly recommend that everyone do this for fun at least once. Fitting a song-based adventure into your game can be a really fun exercise in writing. It's like an adventure adaptation of a song, where the players get to experience the song firsthand.
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Post by beetlewing on Aug 12, 2014 6:14:41 GMT
When I get stumped, I write whole adventures following song lyrics. I've had campaigns run entirely with the main story inspired by song lyrics. ...and then there's the 80s/90s hair metal band Man-O-War, who wrote some of their rock ballads based on their D&D games.
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sal
Cardboard Collector
Posts: 14
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Post by sal on Aug 21, 2014 2:51:18 GMT
When I get stumped, I write whole adventures following song lyrics. I've had campaigns run entirely with the main story inspired by song lyrics. When I use them, and it is almost always for the villain story line, then the weakness is included in the lyrics. Sometimes, characters receive verses of "prophecy" directly from the song. Quality DM thievery, the best material comes from unexpected sources. It would be great to rip the campaign from some random song no one has ever heard of and have it playing in the background occasionally, see if anyone notices.
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Post by ashrothedm on Aug 21, 2014 11:24:06 GMT
You need a song like "All Along the Watchtower" with a billion covers for a full campaign. You can play various versions and genres to mix it up a little. There are plenty of good sources out there. Personally, I like using a song the group knows well so that I can see that moment when they realize what it is that they are playing.
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sydneysykkness
Cardboard Collector
"I would like a hand tossed sausage." *Party member laughs* "I'M ORDERING PIZZA!!!"
Posts: 16
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Post by sydneysykkness on Oct 3, 2014 18:54:33 GMT
When I get stumped, I write whole adventures following song lyrics. I've had campaigns run entirely with the main story inspired by song lyrics. When I use them, and it is almost always for the villain story line, then the weakness is included in the lyrics. Sometimes, characters receive verses of "prophecy" directly from the song. Below are some of the songs I've used with links to lyrics if you don't know them. I know the lyrics are not 100% from the links, but you might be inspired to write an adventure based on them once you read through one or two. I think the ones listed below are some of the more literally derived adventure ideas that I've used. Just think "traps and encounters" while the main story of the lyrics unfolds. I think it works nicely and has gotten me out of a few jams with bouts of writer's block. Down with the Sickness - One excerpt: Looking at my own reflection When suddenly it changes Violently it changes (oh no) There is no turning back now You've woken up the demon in me (Paladin had been working with the party, possessed by an elemental demon, sees his own reflection in the water when suddenly it changes. www.azlyrics.com/lyrics/disturbed/downwiththesickness.htmlSymphony of Destruction Adventure: You take a mortal man, And put him in control Watch him become a god Watch peoples heads a'roll (world shattering artifact is found that gives a mortal man the power of a god. His wrath is unleashed) www.azlyrics.com/lyrics/megadeth/symphonyofdestruction.htmlMegadeth adventure Coundown to Extinction: www.azlyrics.com/lyrics/megadeth/countdowntoextinction.html Alice in Chains Angry Chair adventure: www.azlyrics.com/lyrics/aliceinchains/angrychair.htmlMr. Crowley: www.azlyrics.com/lyrics/ozzyosbourne/mrcrowley.htmlI highly recommend that everyone do this for fun at least once. Fitting a song-based adventure into your game can be a really fun exercise in writing. It's like an adventure adaptation of a song, where the players get to experience the song firsthand. I've written a whole campaign based on song lyrics. The party was told they were to meet with a man named Ronwell Jameson Dion (Ronnie James Dio) in a taveern. He tells that a bards greatest dream is to have their songs and stories become memorable and passed down for ages. He met a shadowy figure who gave him a scroll that made all of his song lyrics become reality. People, cities and creatures surfaced on the planet to fit his lyrics. What they fear most is that the scariest most deadly creature of Ronwell's lyrics is the Unholy Rider (Holy Diver). The party had to deal with the circumstances given by the lyrics and when the lyric was complete they got the page, They had 13 pages they had to collect and then destroy.
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Post by DnDPaladin on Oct 6, 2014 11:35:32 GMT
there are easier times to do this when you listen to songs...
rhapsody, nightwish and dragonforce are the easier to design for. those songs are made to be epic adventures in themselves.
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sydneysykkness
Cardboard Collector
"I would like a hand tossed sausage." *Party member laughs* "I'M ORDERING PIZZA!!!"
Posts: 16
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Post by sydneysykkness on Oct 7, 2014 15:55:40 GMT
there are easier times to do this when you listen to songs... rhapsody, nightwish and dragonforce are the easier to design for. those songs are made to be epic adventures in themselves. Or Gloryhammer's entire album. I'm actually going to end my campaign with a huge battle against an army of undead unicorns thanks to track 2
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Post by sidewaysgts on Nov 20, 2014 20:22:28 GMT
Awesome idea, and I know JUST the song:
Has he lost his mind, can he see or his he blind? Can he walk at all, or if he moves will he fall. Is he live or dead, has he thoughts within his head? Well just pass him here. Why should we even care?
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