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Post by homeschooldm on May 24, 2014 14:26:28 GMT
Would love to thank DM Scotty for all the videos! I have created a game for a group of 6-10ish year old homeschool kids. We are doing a D&D-based multi-universe style game. The kids get to create characters from their favorite books/comic book/movies/tv shows. Within the game the kids get to visit the worlds they have chosen. Having lots of fun building this game. It's really fun to get the kids to think outside the box and come up with creative ways to solve problems!
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Post by dragon722 on May 24, 2014 14:55:04 GMT
my son is getting ready to go into kindergarten and will watch me build or create stuff and tell me "No dad. U should do it like this or it should be more like this and no this color." Might have a mini DM in the making...lol. Before I had a hard time getting him to count and then we started crafting for my games and I would have him count out a number of certain objects(popsicle sticks,etc.) that would be needed for the particular project. I agree games/gaming helps with their education of sorts
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Post by DMScotty on May 24, 2014 15:17:17 GMT
So awesome!
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Post by runningwolf on May 24, 2014 16:22:44 GMT
It gives some motivation (at that age) to make counting and numbers fun... Like "We need 5 popsicle stick to finish. You already have 3 out, how many more do we need?" That is a lot more fun than having 5-3=? written out on some paper or a flash card
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grogg
Cardboard Collector
Posts: 39
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Post by grogg on May 25, 2014 1:28:00 GMT
I involved my teenaged nephew in my group a few years ago. He was your typical Asberger's kid (a form of autism), socially inept and not well liked. It took a while but he learned how to interact in a variety of situations and now he has graduated high school, entered college, has a girlfriend,is gainfully employed, and runs his own game. I feel that being able to roleplay different social encounters helped him grow into the fine young man I call a friend as well as a nephew.
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Post by grym247 on May 31, 2014 3:02:18 GMT
Start em young i say, My son is 15 and has 10 years D&D Experience, it is amazing seeing the progression of puzzle solving evolve.
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Post by Cyan Wisp on Jun 1, 2014 5:11:22 GMT
I'm with you on the teaching with gaming idea. I am a NZ primary school teacher (so 5-11 year-olds) and have introduced D&D as a GATE activity - though I really just take anyone who is interested. I run three groups a week, 6-7 in a group, and have been using 2.5d tiles and gridless rules this year (I only discovered DM Scotty in December last year. Spent my holidays crafting like mad!)
My observation is the education involved is not only academic (the reasoning, maths, reading, and writing that is integral to the game) but social and philosophical. Social, because I encourage direct role-play (as opposed to "my character says ...") and in-character assessment of the actions of others. Philosophical, because they are becoming aware that this is a game of life - there is no rewind, no load saved game. There are consequences - good or bad - for the actions and attitude of your character.
Keep up the good work!
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Post by 1999robur on Jun 1, 2014 9:37:00 GMT
That's an awesome way of teaching Cyan Wisp! I wish I was taught this way!
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Post by runningwolf on Jun 1, 2014 14:27:14 GMT
How D&D saved my autistic son I should just have a link to that on my desk top to post when I need it. I tend to overlook some of the social aspects of learning. But it does have a two fold social dynamic as well. Having a player having to wait for his turn to do somethign as well as encouraging team work among the characters.
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Post by Deleted on Jun 1, 2014 14:32:36 GMT
Hands up everyone who told their parents that D&D was educational when you were playing it as a kid?
Yeah see. We were right.
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Post by skunkape on Jun 2, 2014 17:36:01 GMT
Welcome to the forum! Gaming can teach imagination and team work, so continue to teach those skills to the next generation of gamers!
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