furfle
Tool Gatherer
Lunatic Fringe...
Posts: 84
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Post by furfle on Apr 27, 2014 3:26:26 GMT
Here is the game I played tonight. It ended w/ 2 characters reaching alchemist lair. It crawl! Zombies. Zombies are a great enemy b/c they aren't intelligent - but rather instinctual. These models are part of the Bag o' Zombies. Incredible value. I experiment w/ diff methods - I have 1 bag of each gender - that's alot o' zombies. The B/W is intentional - helps knuckle heads I know focus. Magnets! If you use paper, then Magnets are a must: 1. instead of a static table set up, the dry erase board is the size of a sheet of paper. - we pass it around.2. we even smoked outside, and they didn't blow around or anything. The bookcase tipped over once, but didn't really fall. 3. You can even look at the battle area holding it almost vertically! * some veterans in the forum frown on paper (like it doesn't count as craft), but I have made my own paper 'whatever' as needed - example the stairs in the background. Sure DM Scotty stairs are bad-ass - but this was made in seconds - cut - tape = done. mag_crwl by furfle, on Flickr
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Post by dragon722 on Apr 27, 2014 5:17:01 GMT
gotta love those bag of zombies huh lol
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furfle
Tool Gatherer
Lunatic Fringe...
Posts: 84
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Post by furfle on Apr 28, 2014 1:29:14 GMT
Zombies are such fantastic enemies. Diseased, characters don't' understand it, and there is not need for zany explanation as to why something is somewhere.
How many times have you been in a dungeon, and booom - sitting in a room is a bunch of orcs. Wtf they doing in there?
Slimes, cubes, rats get old.
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Mike H "Chugosh"
Cardboard Collector
Dabbler, Builder of stuff, some of it even is terrain.
Posts: 28
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Post by Mike H "Chugosh" on May 7, 2014 20:51:39 GMT
I love the look of the black and white terrain in contrast to the colorful miniatures! And well drawn, as well. The miniatures are good, too.
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furfle
Tool Gatherer
Lunatic Fringe...
Posts: 84
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Post by furfle on May 19, 2014 6:03:28 GMT
Thank you so much!
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Post by Deleted on May 19, 2014 7:08:53 GMT
I used to be one of those folks who looked at papercraft as a lesser crafting form.. until I started to use it. Don't forget people.. CARDBOARD IS MADE FROM PAPER. For me, I find it very easy to combine 2.5D tiles with papercraft printed textures, it provides a very simple, detailed, polished result that I am happy with, and its still dirt cheap, expendable, destructible terrain. I use paper standee townsfolk and livestock, because thats exactly what they are, two dimensional background props, they may interact with the player characters a little, but they are not important enough to warrant a 3D miniature (and who honestly has enough villager/townsfolk miniatures to stock a whole damn town?!)... again, dirt cheap and expendable.. in my game, dragons literally set townsfolk on fire. Anyway.. your friendly neighborhood moderator is a fan of papercraft. It has a place at the DM's craft table.
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furfle
Tool Gatherer
Lunatic Fringe...
Posts: 84
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Post by furfle on May 19, 2014 16:55:25 GMT
AJ - I have something I am finishing up I call 2.75 lol - I'll post it when I'm finished...
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Post by DMScotty on May 19, 2014 17:13:19 GMT
I agree, paper craft can work really well at the table.
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Post by onethatwas on May 19, 2014 18:04:20 GMT
Zombies are such fantastic enemies. Diseased, characters don't' understand it, and there is not need for zany explanation as to why something is somewhere. How many times have you been in a dungeon, and booom - sitting in a room is a bunch of orcs. Wtf they doing in there? Slimes, cubes, rats get old. I've never been a fan of the nerd zombie craze. But as a gaming device I have to say, I absolutely love undead. Most of the undead are mindless with only one simple motive. They make for excellent lackeys for better villains (Necromancers, Demons, Undead with oomph like vampires or liches). Zombies are so flexible in their potential as well. Need a zombie virus? Here's a zombie. Don't like the zombie virus concept, but like walking dead? Here's a zombie. Want to make zombies scary? Fast zombie is your friend. Want to make zombies with a clever twist? Phase Zombies. Want your zombies to last through a good hack and slash? Reassembling zombies, with independently acting body parts (yay zombie hands!) And don't forget, they are unfeeling, unflinching, and make good slave labor. So long as you can keep them from eating brains and blighting the harvest, zombies make for good farmers...With a good necromancer Taskmaster of course. I'd love to see some hippy adventurer protest against the crime of forcing the zombies to work tirelessly without pay...
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furfle
Tool Gatherer
Lunatic Fringe...
Posts: 84
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Post by furfle on May 20, 2014 0:38:31 GMT
Slave labor is awesome. I actually don't play them as brain-hunters, but more like organic automatons.
Moreover, w/ liches - I think they are dumb too, just in a different way. They are often so old that they are easily distracted by grandiose plans, and may not give proper attention to details. They too are sophisticated automatons. Vampires may be distracted as well, but since I consider them to have some sort of endocrine system - they aren't as dead as a lich. They are just so old, that everyone they cared about is dead.
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