rifken
Paint Manipulator
Posts: 112
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Post by rifken on Jan 25, 2014 3:42:29 GMT
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Post by onethatwas on Jan 25, 2014 4:31:14 GMT
Really neat. I had a desire to design something similar once, but the daunting task instead drove me to design instead a labyrinth die to use as an unending dungeon generator. Roll the die, and the PC's travel through a corridor corresponding to the die result (eg A 1 would be a straight corridor, a 2 would be an L turn, a 3 would be a T section, etc...). When the exit the corridor on either end, the die is rolled again. Wreaks havoc on map makers...
My players hated that die...
But that dungeon is made of win. And epic cheese sauce served with an awesome pretzel.
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Post by ashrothedm on Jan 25, 2014 4:33:53 GMT
Now: craft that!
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rifken
Paint Manipulator
Posts: 112
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Post by rifken on Jan 25, 2014 14:09:45 GMT
I certainly thought about it. I dont have time for extra projects atm.
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Post by grym247 on Jan 25, 2014 15:50:14 GMT
that is cool indeed
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dmj
Paint Manipulator
Posts: 245
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Post by dmj on Jan 25, 2014 19:28:00 GMT
Awesome kinda has a thirteen ghosts glass house feel to it.
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rifken
Paint Manipulator
Posts: 112
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Post by rifken on Jan 26, 2014 18:39:47 GMT
Ive been thinking about this and id have to almost fit everything into one big circle and then smaller ones inside. Just for logistics sake. Hmm gonna scratch one up later today
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Bael
Room Planner
Posts: 288
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Post by Bael on Jan 27, 2014 13:32:29 GMT
Keep you hands and fingers out of the shifting walls.
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Post by rorrikvonnuchtenberg on Feb 6, 2014 20:40:41 GMT
Thanks the high praises, folks! I've added a new page describing how I would make a new one out of cardboard if I had to. I expect this one would work better than my original. I've also included a pdf describing how I run the module. Enjoy!
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rifken
Paint Manipulator
Posts: 112
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Post by rifken on Feb 7, 2014 1:00:46 GMT
The praise is well deserved my problem is I haven't had time to devote on how to convert the working pieces to scotty's (and ours) 2.5d methods. My first thoughts would fill the table (which wouldnt be too bad)
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Post by rorrikvonnuchtenberg on Feb 7, 2014 2:39:03 GMT
Understood. That's a monumental task! I'm intrigued by this 2.5D style. I'll be keeping it in mind for future endeavors.
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Post by thorswulf on Feb 7, 2014 19:09:30 GMT
Gonna need some mighty long brads to make that puppy spin right! Aieee, my eyes! That shifting mess has blinded me! Aieeeee!
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