Post by sgtslag on Nov 5, 2023 2:17:56 GMT
There are specific qualities listed in the 1e AD&D Monster Manual and the 1e Player's Handbook, that can make a real difference.
I went on a journey pursuing Gary's vision, getting figures in proper proportions to one another, so I could see just how big/small they are, compared to Humans -- I learned a lot from this exercise! I have pursued his published color schemes for monsters as well. What I have learned is that Gary was truly talented in his visions.
I have a modern Priest figure, holding a flaming sword -- created by the spell, Flame Blade. I looked in the spell description and I learned it creates, "a brilliant red flame!" I now have a color scheme to apply to it, which is more particular than just another, standard colors, flaming sword. I plan on wet blending red, in the center, with orange and yellow moving outward. It will not be 'just another flaming sword.' I will use a medium, bright red, in the center, as per the spell's description. This might not be from Gary, but it is in the same spirit as Gary's early design elements: not just flames, but flames of a particular color/temperature/scheme.
The Mage spell, Wall of Fire, is colored differently from the Priest version, by the same name! This is something which is typically ignored, and that is a shame. The color scheme imparts information to the Players, if they know the color schemes...
There are a few videos on YouTube on how to make Wall of Fire spell markers. Each video I have watched, completely ignored the colors mentioned in the PHB!
Nearly everyone paints their Goblins, and their Orcs... Green! Re-read Gary's descriptions of these creatures. I painted my Goblins brick red, with the idea of painting other groups in yellow and orange, according to what Gary listed. I loved the red, and I wanted a horde of one tribe. I am still considering painting some of my 220+ Goblin figures yellow and orange, to create more defined Units, made up of different tribes, for my 2e BattleSystem games...
How about you? Do you investigate the details, or do you go with the pack? If you look into what is actually published, you might find some tweaks that can really make them just a little different than what you might otherwise assume, and expect. For me, this is quite fun, quite intriguing, and a joy to see the game designer's visions in 3D living colors. Cheers!
I went on a journey pursuing Gary's vision, getting figures in proper proportions to one another, so I could see just how big/small they are, compared to Humans -- I learned a lot from this exercise! I have pursued his published color schemes for monsters as well. What I have learned is that Gary was truly talented in his visions.
I have a modern Priest figure, holding a flaming sword -- created by the spell, Flame Blade. I looked in the spell description and I learned it creates, "a brilliant red flame!" I now have a color scheme to apply to it, which is more particular than just another, standard colors, flaming sword. I plan on wet blending red, in the center, with orange and yellow moving outward. It will not be 'just another flaming sword.' I will use a medium, bright red, in the center, as per the spell's description. This might not be from Gary, but it is in the same spirit as Gary's early design elements: not just flames, but flames of a particular color/temperature/scheme.
The Mage spell, Wall of Fire, is colored differently from the Priest version, by the same name! This is something which is typically ignored, and that is a shame. The color scheme imparts information to the Players, if they know the color schemes...
There are a few videos on YouTube on how to make Wall of Fire spell markers. Each video I have watched, completely ignored the colors mentioned in the PHB!
Nearly everyone paints their Goblins, and their Orcs... Green! Re-read Gary's descriptions of these creatures. I painted my Goblins brick red, with the idea of painting other groups in yellow and orange, according to what Gary listed. I loved the red, and I wanted a horde of one tribe. I am still considering painting some of my 220+ Goblin figures yellow and orange, to create more defined Units, made up of different tribes, for my 2e BattleSystem games...
How about you? Do you investigate the details, or do you go with the pack? If you look into what is actually published, you might find some tweaks that can really make them just a little different than what you might otherwise assume, and expect. For me, this is quite fun, quite intriguing, and a joy to see the game designer's visions in 3D living colors. Cheers!