Post by guppy on Aug 2, 2017 8:07:07 GMT
Decided to try and create a piece for a new groups first "boss" enounter, where the bad guy is using a ritual circle to drain a faerie of it's magic. ( Magic is 'zero sum' in this world so you cant create magic items with out taking that magic from else where - items, creatures, etc )
The circle it self went quite well - but ofcourse I decided to spruce it up;
The potion is the 'recepticle' for where the drained magic goes - giving the players a choice of either returning the magic to the faire or keeping it them selves.
The lecturn is a place holder it has a magnet in it's base that activates the reed switch beneath - which turns on the cuircit. It's meant to be replaced with a caged faire ( not a lot of those minies around, so I'll have to improvise ).
The reed switch serves both as a fancy on/off switch and a trap - if any of the players ( most of my minis have a magnetic base for storage purposes ) step on the circle in their pursuit of the bad guy or when liberating the faerie they will activate the circle and be drained. *insert evil laughter here*
The wiring. The metal circle is a magnet place above the reed switch
The battery holder couldn't be trimmed down so I had to add a cardboard ring to use as a stand off, may have to some additional internal support. ( forgot to take a picture of that, was getting late )
A few extra images to better show the lighting effect - it's a bit difficult to capture
The runes aren't lighted the way I had hoped but hopefully I can distribute and diffuse it a bit by filling them with witeglue or varnish.
Light currently leak through the side, I'll need to add a stair step all round to cover that up and make up for the height difference
I know some of you will be unhappy about the grid, but it's needed for play - just pretend it's really large flag stones
The circle it self went quite well - but ofcourse I decided to spruce it up;
The potion is the 'recepticle' for where the drained magic goes - giving the players a choice of either returning the magic to the faire or keeping it them selves.
The lecturn is a place holder it has a magnet in it's base that activates the reed switch beneath - which turns on the cuircit. It's meant to be replaced with a caged faire ( not a lot of those minies around, so I'll have to improvise ).
The reed switch serves both as a fancy on/off switch and a trap - if any of the players ( most of my minis have a magnetic base for storage purposes ) step on the circle in their pursuit of the bad guy or when liberating the faerie they will activate the circle and be drained. *insert evil laughter here*
The wiring. The metal circle is a magnet place above the reed switch
The battery holder couldn't be trimmed down so I had to add a cardboard ring to use as a stand off, may have to some additional internal support. ( forgot to take a picture of that, was getting late )
A few extra images to better show the lighting effect - it's a bit difficult to capture
The runes aren't lighted the way I had hoped but hopefully I can distribute and diffuse it a bit by filling them with witeglue or varnish.
Light currently leak through the side, I'll need to add a stair step all round to cover that up and make up for the height difference
I know some of you will be unhappy about the grid, but it's needed for play - just pretend it's really large flag stones