sotf
Advice Guru
Posts: 1,084
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Post by sotf on Aug 14, 2016 23:11:05 GMT
One thing that hit me recently, there are a lot of encounters that utilize the same basic starting points. Ones that don't need that much to set up around.
Sure, most would then require things to support them, but the basic start point would remain the same.
So, I started thinking about little pieces that could work for a wide variety of encounters for easy transport and handling with things.
For example, a small section of road, perhaps with a sign, would make a relatively easy one that could be made rather fancy and easy enough to view as continuing off on either side while you have a smaller area to set up with limited items. Set a wagon on it and some of trees/bushes for a scenario, then for another you could set some minis up on it for some engagement. Or use a few of the tilescapes fronts to make a bit of a city street with it.
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Post by sgtslag on Aug 16, 2016 18:08:36 GMT
TSR took that approach on one module (The Veiled Society?). It was a city adventure, with a chase scripted into the plot line. They provided some simple, copy/cut/paste, 3D buildings to set up to create the scenery for the chase. I put together around a dozen of these very simple, 3D buildings, and ran the module, with the chase scene. It was basically the same concept as what you are advocating. It was actually quite a bit of fun to do -- I'd never done it before, in an RPG; I've done similar things in mini's games, before, with more of the city being set up, but not quite the same concept.
It gets into the quandary of how much is too much to set up for terrain, and how much is too little? It is a fun quandary to play with, though. I agree with your premise, that there are many situations which can be thrown together, quickly, and simply, to make the more common situations, and locales, more playable. Keep us posted with what you come up with! Cheers!
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tsstahl
Cardboard Collector
Posts: 39
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Post by tsstahl on Aug 19, 2016 18:20:08 GMT
DM Scotty's cheap and easy terrain tiles using Ikea cork place mats is just what you are looking for. You can do a whole lot if you make road terrain tiles like HO track: straight tiles, 45 degrees left/right, 90 degrees L/R, T-intersection, fork 45 L/R, fork 90 L/R, you get the idea. Throw in 2.5D wall sections as building fronts, etc. along the road and you have quick and dirty never ending cartoon terrain.
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sotf
Advice Guru
Posts: 1,084
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Post by sotf on Aug 21, 2016 4:47:21 GMT
DM Scotty's cheap and easy terrain tiles using Ikea cork place mats is just what you are looking for. You can do a whole lot if you make road terrain tiles like HO track: straight tiles, 45 degrees left/right, 90 degrees L/R, T-intersection, fork 45 L/R, fork 90 L/R, you get the idea. Throw in 2.5D wall sections as building fronts, etc. along the road and you have quick and dirty never ending cartoon terrain. Cork tiles works great for interior stuff, but not so well for exterior. Cork sheets also make some pretty good cobblestone as well. The big thing with this is more of being able to make far nicer small things that expand out of it. Think of it more like a stage play where there is a forest on stage, you know that it extends in all directions for at least a decent distance, the roads continue on, and there is more there. However, you only really need to know more specifics about a relatively small area for the encounter. Not even really needing to cover that much of the table in order to make the impression of what would cover it.
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