Post by skunkape on Dec 1, 2013 4:18:35 GMT
Okay, so I looked but didn't find the original post about coins to use in your fantasy games, which probably means it didn't get moved to the new forum. Anyway, I had mentioned that I was using plastic pirate coins that you can buy at party stores for my game. I finally got off my butt and started painting up a few test pieces. In my campaign world, there are six different kinds of coins. Since I'm lazy, every country uses the same kinds of coins, because I'm not interested in being very accurate with economics in my game world as it really doesn't offer much to the story as far as I'm concerned.
The six coin types are...
As you can guess, most freemen earn Wages, guilded workers earn Guilds, nobles usually deal in Royals and a king or other equivalent leader would deal in Soverigns.
I based all of my prices on real world equivalents so that when I told the players a price that a tavern keeper wanted or a shop keeper wanted for a piece of equipment, they would get the general idea of whether they were being shafted or not. Same with what they would receive for a job they were getting paid to do! I know that it's not historically accurate, but once again, I do it for the story! Below is a picture of the Serfs, Pennies, Guilds, Royals and Soverigns from left to right. I still haven't decided on a color for the Wages as I haven't found a good spray paint in brass yet.
Also you might notice that there are roman numerals on the coins, I'm using them to denote different numbers of coins. Since I don't want to have to buy/keep 1,000+ of these plastic coins at my house, the number of coins each one represents is on them as a roman numeral!
Oh and after testing the stamps on the gold coins, that's the default color they come in, I realized that I'm going to have to paint those as well as the ink didn't stick!
The six coin types are...
- Serfs, which are tin pieces and have the least value
- Pennies, which are copper pieces and are worth 10 Serfs
- Wages, which are brass pieces and are worth 10 Pennies - They are equivalent to 1 USD.
- Guilds, which are silver pieces and are worth 10 Wages
- Royals, which are gold pieces and are worth 10 Guilds
- Soverigns, which are platinum pieces and are worth 10 Royals
As you can guess, most freemen earn Wages, guilded workers earn Guilds, nobles usually deal in Royals and a king or other equivalent leader would deal in Soverigns.
I based all of my prices on real world equivalents so that when I told the players a price that a tavern keeper wanted or a shop keeper wanted for a piece of equipment, they would get the general idea of whether they were being shafted or not. Same with what they would receive for a job they were getting paid to do! I know that it's not historically accurate, but once again, I do it for the story! Below is a picture of the Serfs, Pennies, Guilds, Royals and Soverigns from left to right. I still haven't decided on a color for the Wages as I haven't found a good spray paint in brass yet.
Also you might notice that there are roman numerals on the coins, I'm using them to denote different numbers of coins. Since I don't want to have to buy/keep 1,000+ of these plastic coins at my house, the number of coins each one represents is on them as a roman numeral!
Oh and after testing the stamps on the gold coins, that's the default color they come in, I realized that I'm going to have to paint those as well as the ink didn't stick!