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Post by algardunraven on Feb 8, 2015 22:25:08 GMT
I have been toying with making a small walled city or town. I have a top to a large cardboard box (approx. 3'x3') with the edges still intact, so I thought it would be a good start. Has anyone done this or have any suggestions or pics they could share? Or if this has been discussed elsewhere, let me know also. Thanks
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Post by DMNate on Feb 9, 2015 2:11:12 GMT
Cities and towns are tough. I think it depends on what kind of encounters you will want in the town. Will you have combat encounters?
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Post by sgtslag on Feb 9, 2015 14:36:15 GMT
What purpose do you have in mind for the city? If you would like to keep it simple, and fluid, you can make a few buildings, and plop them down, in varying arrangements, to simulate the street/intersection in question, as needed. The PC's movements can be tracked on a page-sized map with the buildings plopped down, as needed, according the map's layout. This is more fluid, and easier to manage, than building a full city, in 28mm scale. This concept was used in the TSR module, "The Veiled Society", I believe. It worked well enough, when I played the module (they included around six generic, fold-up city buildings, with which to do the deed. Cheers!
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Post by adamantinedragon on Feb 9, 2015 17:57:25 GMT
I made a small fortress or "keep" once, and I was amazed at how little room I ended up having to work with inside the walls. And that was for a keep that really only had one building inside. To add even minor things like a guard room, a stable and maybe an Inn would have made the thing much, much bigger. In my mind an actual walled city is an epic crafting ambition, and one that I would only embark on if I had a place I could set it up for game play without having to move it around at all. Here's my keep, for whatever that is worth:
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Post by DMNate on Feb 9, 2015 18:49:22 GMT
My sci-fi town worked like stgslag's comment. With that sort of system, the actual size of the city or town is arbitrary. It'd be easy to make wall pieces to use in encounters by the edge of town. It's no secret that I'm a strong proponent of modular pieces, but this is a prime example of when they are so valuable. Just a few pieces can be used to represent huge areas. Saves space and crafting time. Sent from my LG-D415 using proboards
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sotf
Advice Guru
Posts: 1,084
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Post by sotf on Feb 9, 2015 19:51:47 GMT
Actually, my suggestion would be to not make it a single piece.
Build wall sections, towers, corners, and gates. It works far better in the end because you can re-use the pieces
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Post by DnDPaladin on Feb 9, 2015 19:58:34 GMT
yeah the bigger the piece the better to use modular piece gets. so i agree with anyone here. i'd make each towers indepedant and then i'd make walls to go along with them.
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Post by Deleted on Feb 9, 2015 20:06:12 GMT
I'm working on building a city myself and its become a challenge in some ways like utilizing all of the buildings as playable areas. I've decided to build the walls/roofs detached from the base itself. All I can suggest is plan ahead before you craft it or you end up with problems like I have. I've only done two buildings but I plan on changing the construction a bit. I can already tell that it's going to be a pain to paint.
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Post by DMNate on Feb 9, 2015 20:19:02 GMT
I made my buildings all reversable (when you flip them over they are blank floors) and then have wall pieces I can put on those to make any building interior I'd like. It's convenient, as it easily allows for multiple floors. If you're doing a medieval town, the roofs will probably be peaked, so this exact method wouldn't work. You could make blank floors with removable roof pieces.
Sent from my LG-D415 using proboards
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Post by Deleted on Feb 9, 2015 20:33:10 GMT
Got a link to those floors/walls DMNate?
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Post by DMNate on Feb 9, 2015 20:42:23 GMT
dmscraft.proboards.com/index.cgi?action=gotopost&post=30501DMNate's Modular Sci-fi Town There are a couple pictures of them in play in this thread. (The last few pictures in the first post) Sorry there aren't many. I'll post some more if the method isn't clear. I also have more tutorial posts to put in the thread. Sent from my LG-D415 using proboards
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Post by curufin on Feb 9, 2015 21:29:40 GMT
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Post by DMNate on Feb 9, 2015 21:40:46 GMT
Man... That's super cool, but that must be a nightmare to store and/or set up.
Sent from my LG-D415 using proboards
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Post by curufin on Feb 9, 2015 21:54:10 GMT
Storage isn't a problem because everything has the ability to unfold and lay completely flat... but setting it all up does take time.
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Post by SpielMeisterKev! on Feb 10, 2015 0:07:06 GMT
Howdy,
I am afraid I failed my save on this one...
Mind BLOWN!
Kev!
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Post by voodoo on Feb 10, 2015 7:04:59 GMT
curufin can you still buy those?
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Post by DnDPaladin on Feb 10, 2015 7:40:55 GMT
wizard paper fold 3D stuff is quite usefull when doing some not to be triffled with background.
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sadric
Paint Manipulator
crafting not enough, not enough time. :-(
Posts: 199
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Post by sadric on Feb 10, 2015 7:47:49 GMT
The WOTC paper buidlings where once free. I searched for the pdfs on WOTC website but it seems say dont longer exist there. They were really cool and free. For example the hexagonal woodmanns hut on the second picture, or the high building with the tools hanging on the wall.
The smaller buidlings look like the old village on the cheap line from microtactix. They hadnt so nice textures, but they started the whole print your dungeon thing. The castle walls I didnt recognice, Steve Jackson games.
I guess the Microtactix buildings are still available on RPGnow, but today I would take a look at fat dragon and dave graffam. Or google for worldworksgames.
Most of the models are normaly not unfoldale, I think cufurin has them modified.
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Post by stroezie on Feb 10, 2015 8:16:11 GMT
A complete city? My plan?
Simple. Win lottery. Do this
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Post by curufin on Feb 10, 2015 13:47:03 GMT
curufin can you still buy those? Everything is out of print, but it can still be found. All of the small buildings are from one set of AD&D Strongholds. This was a compiled box set from previous paper buildings found in the backs of the modules from the Flames of the Falcon series and TSR Castles. The larger buildings are from Map Folio 3-DWOTC's site still seems to have some available for free download, but sadly it isn't the full set anymore Wizard ArchiveBy far the best in terms of scale, playability, and durability are Steve Jackson Games The Keep and Castle Walls and Towers (keep in mind you would likely need several sets of each to do anything on a large scale. I think there are 2-3 sets of each pictured). Given the amount of money needed and the vast amount of time required to glue all the little pieces together, you might be better off building your own town in the style of Scotty's Mausoleum or Bruce's Milk Carton Cottage.
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