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Post by SpielMeisterKev! on Sept 6, 2014 13:51:41 GMT
Howdy, All this wonderful sewage must end up somewhere! Throw down with your best sewer boss encounter tile? Kev!
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valas
Room Planner
I'm being twisted, on the sideway down.
Posts: 459
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Post by valas on Sept 6, 2014 15:37:02 GMT
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Post by DungeonMasterRandom on Sept 6, 2014 15:57:37 GMT
Just saying for the tile I did, the rusty bars should be a separate piece and not attached to the tile. Makes it easier to transport and more reusable.
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Post by tauster on Sept 6, 2014 21:05:11 GMT
All this wonderful sewage must end up somewhere! I guess the destination of all sewers, anywhere in the multiverse, is pretty much ... this. Throw down with your best sewer boss encounter tile? One tile, many encounters: There are, at the moment I type this, exactly 100 encounter possibilities in the thread. Thanks to all participants, especially to @aj, who posted not only the most but also many of the most creative ones. But in the end, each and every entry there cracked me up, so thanks to all of you guys! I'm looking forward to the next 100 entries!
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Post by Deleted on Sept 7, 2014 18:36:20 GMT
challenge accepted. pics to come.
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Post by DungeonMasterRandom on Sept 8, 2014 11:39:38 GMT
I am making one right now will post pics later.
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Post by rane on Sept 8, 2014 15:59:19 GMT
with all these sewer projects we should collectively work on a TMNT d20 system
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Post by Deleted on Sept 8, 2014 20:59:39 GMT
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Post by rane on Sept 8, 2014 21:29:36 GMT
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Post by Deleted on Sept 8, 2014 22:11:52 GMT
I actually have a copy and the core book called "ninjas and super spies" but sadly I never played. The palladium rules were so much different than DnD 2nd ED
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Post by curufin on Sept 8, 2014 22:52:39 GMT
I actually have a copy and the core book called "ninjas and super spies" but sadly I never played. The palladium rules were so much different than DnD 2nd ED I have that too. And TMNT was the first game I ever GMed. I ran a campaign for a number of years and I don't think the players ever went into the sewers.
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Post by Deleted on Sept 9, 2014 0:25:11 GMT
I actually have a copy and the core book called "ninjas and super spies" but sadly I never played. The palladium rules were so much different than DnD 2nd ED I have that too. And TMNT was the first game I ever GMed. I ran a campaign for a number of years and I don't think the players ever went into the sewers. How is that even possible? LOL
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Post by beetlewing on Sept 9, 2014 4:46:57 GMT
I have that too. And TMNT was the first game I ever GMed. I ran a campaign for a number of years and I don't think the players ever went into the sewers. You pretty much stole my response word for word, except it was a solo campaign and I lost my book a few years back. I'm still sad about it. Our story pretty much stayed in a warehouse/dock area and an airport. Terrorists and whatnot.
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DM Michael
Paint Manipulator
Preparing for 'In the spider's web' part of LMOP
Posts: 169
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Post by DM Michael on Sept 9, 2014 21:10:14 GMT
Howdy, All this wonderful sewage must end up somewhere! Throw down with your best sewer boss encounter tile? Kev! These are actually not my sewer boss encounter tiles, but you might get some inspiration from them anyway. The players was passing through this town, escorting a caravan. The guards had been tricked to drink some sleeping potions, and one of the wagons was stolen. A ransom note was left in its place. A gang of were rat thieves had stolen it. They had been hired to kill the PC's by another group, but they were too selfish to try anything that dangerous, so they just stole a wagon and then tried to pin it on a rival gang. The ransom was to be delivered next to a rain water barrel in a dark alley behind a bar at midnight. The rival gang had been hired to pick up the ransom as a token of truce. One gang member would snatch the ransom through a cellar window from inside the building and deliver it to a person at an inn in a town three days ride away. - Of cause there was no person at the inn in the other town. It was just meant to throw the PCs of track, and get the rival gang in trouble. When the players caught the rival gang they, the brain in the gang realized that they had been setup, and to take revenge, he made a deal with the players to tell them everything they knew, in return they would be set free. This way the players were put on track to this wererat gang, run by Neskit the Foul and a wererat shaman. The big boss encounter actually occurred in the wererat lair in the shaman laboratory. In order to get to the wererat lair the players had to go through the sewers. Here they encountered an ooze, some giant rats and flammable gas. I spent about 10 hours crafting these 8 tiles. Half of it was spent on the 4 way intersection. As you can see, they tie nicely into my regular 3D dungeon tiles. The skeleton was made from some left over pieces from a Games Workshop vampire count skeleton regiment. The drain coming out of the wall was adorned with a left over vomiting river troll head. The stairs were made from matches glued on to the expanded polystyrene wall.
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Post by SpielMeisterKev! on Sept 9, 2014 21:46:28 GMT
Howdy, The fish bones are an awesome touch! EXALT BUTTON!!! Kev!
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DM Michael
Paint Manipulator
Preparing for 'In the spider's web' part of LMOP
Posts: 169
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Post by DM Michael on Sept 9, 2014 23:09:01 GMT
The fish bones weren't entirely my idea. They came with the vomit. They are river trolls, so it is only natural that they eat fish, hence the vomit would contain fish bones. You can see the river trolls assembled using this head here. There are 5 heads, but only 3 bodies, so there are a couple of left over heads. Originally I planned on using the vomiting head on the miniatures. I changed my mind, because it would make it difficult to paint the troll under the vomit. Besides DnD trolls doesn't have a vomit attack. I am not familiar with the Warhammer rules regarding river trolls, but I do believe they have some sort of "vomit"-attack. When was making these sewer tiles, I just knew I had to use that head, because it is just perfect for it.
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