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Post by mrsfizzes on Aug 1, 2017 13:35:41 GMT
Hi there everyone!
This is my first venture out onto the forums since I discovered Wyloc, and subsequently the DMs Craft youtube videos!
I love the idea of 3D terrain, and I'm really excited to get started on making some fun goodies! I mainly run games of Pathfinder and homebrew for my husband, because I get incredibly nervous DMing for other people. I do have a game I'm setting up for at the moment, so hopefully I can get some more great ideas here!
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Post by voodoo on Aug 1, 2017 14:11:56 GMT
Welcome aboard! Other folks to check out are Black Magic Craft, DMG info, starships and steal, terrain tutor, lukes aps, drunkens and dragons, mini terrain domain ....so many vids so little time....... Keep Dm'ing. try adding one person at a time. a close friend or someone you feel comfortable with. then repeat two or three times boom you are running a full table. It's so fun and relaxing.
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Post by margaret on Aug 1, 2017 15:17:56 GMT
welcome to the forum! Nothing wrong with just running solo adventures. But you may find that once you have more experience and some cool terrain to show off, that you want a larger group. Players are mostly pretty forgiving with a new DM, because they know that DMs can be hard to get. And if they aren't forgiving, you wouldn't want them at your table, anyway.
Start crafting with what appeals to you most, but I recommend scatter terrain for a start. No matter what your "floor" is [plain table, paper map, Chessex grid, Paizo flip mat, green fabric, D&D Next mats, tiles, 2.5D rooms, full-scale Dwarven Forge], you can ALWAYS use scatter terrain.
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Post by tauster on Aug 1, 2017 16:58:56 GMT
welcome on board!
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Post by Sam on Aug 2, 2017 0:31:38 GMT
Hail, and well met. I agree with Margaret, scatter terrain is a great place to start. Your confidence as a DM will grow the more you play. Have fun!
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Post by skunkape on Aug 2, 2017 13:14:16 GMT
Welcome traveler, enjoy your time here and we look forward to anything you wish to share with us.
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Post by deafnala on Aug 2, 2017 15:43:45 GMT
Hi, mrsfizzes. WELCOME ABOARD! May your stay be a LONG & MERRY affair.
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Post by mrsfizzes on Aug 2, 2017 23:37:06 GMT
Eeee! I'm super excited! I'm going to be working in some terrain tonight while hubby is playing on the computer. I have some lovely dollars store foam board, and I'm going to start with some cavern tiles and ruins, with some scattery terrain.
My story line is that a cavern was discovered, possibly by others before this point, but it wasn't well known until a local hero entered and didn't come back. He is thinking about a druid, so I've had the hero that went missing be a druidic class, and her brother has asked my husband's character to look for her.
Within the Cavern of Shattered Souls (named for the adventurers who keep going missing, and the constant drips of water that echo like breaking glass throughout the cavern) it will start as a normal cavern. He will enter an area filled with red mud, and encounter some red goblins who have recently tried to set up home.
Later, however, things will get more interesting. Beyond all of the natural enemies and things is a ruined city. It sank into the ground ages ago, and no one really knew it was there. In said city live hundreds of ghosts--ghosts who replay their death scenes over and over. Scenes where some are suffering terrible accidents, and some are clearly being murdered, but the visage of the murderer can't be seen.
In a mansion farther into the ruins, he will begin to see the ghosts of two young toddlers who don't appear to be tied to any recurring death scene. They're babies, so they can't communicate well, but the seem helpful in their own innocent way.
It turns out that their grandmother once gave them an orb of some sort of magical protection, which rested between their cribs on a long, staff-like lamp post contraption. This orb is something my husband's character now carries, and is the only thing the missing hero brought out of the cave and gave to her apprentice before she reentered the depths and disappeared. This orb kept the toddlers safe from "the boogeyman," a monstrous and magical humanoid who came into the town via a curse item that the toddlers' father brought home. This creature had been killing everyone in town, starting with the children, but could not get the toddlers because of their protection orb. Eventually, with the murders being too great to bear and the ghosts appearing, there weren't any people left, and the town fell to ruin. The night the father was to leave with his children, however, he was murdered by the bogeyman. This left the toddlers alone in the large house with no adults, and they unfortunately starved to death--but because they were not killed by the bogeyman, their ghosts were not left to repeat their fate night after night.
The bogeyman tried to get rid of the orb, and did so mostly by allowing adventurers to get close, take it somewhere, and then he would murder them when they were away from it. It got to the point where the local hero was able to get it out of the cave, and the bogeyman was happy to kill anyone else who ventured in. Little did he know it would be brought back by a helpful druid, who was given the orb as by the brother of the hero, because said brother thought it might help.
So... I'm thinking cave tiles, some muddy, red tiles, and some neat ruins. I'm excited, so I'll be starting tonight!
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Post by dragon722 on Aug 3, 2017 15:09:32 GMT
I am excited to see how this wonderful idea of yours plays out . This story sounds AWESOME and think we would all enjoy your wondrous game idea. Welcome to the forum as well!!! May your stay be an inspirational one.
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Post by Wyloch on Aug 10, 2017 13:18:29 GMT
Welcome to it!
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Post by mrsfizzes on Aug 10, 2017 20:25:21 GMT
Oh wow! This is super cool to have Wyloch welcome me to the forums, too! Thank you!
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Post by Deleted on Aug 10, 2017 21:47:16 GMT
Yeah, he's something of a big deal isn't he? oh and welcome to the end of your free time
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