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Post by jennifer on Feb 28, 2016 23:16:48 GMT
In the spirit of the DM's Craft, here's my first .stl to share. It's a remix. I took the OpenForge archway, www.thingiverse.com/thing:522369 and I put some "mist" in it. I made the mist from a cube that I sculpted with a spiral pattern. Did a little grabbing too. Hope you like it. Let me know if you print or use it! Here's the file on Thingiverse. www.thingiverse.com/thing:1375836Hey pretty neat, you're getting into blender I see Awesome!
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Post by jennifer on Feb 28, 2016 23:30:32 GMT
How did you go about filling in the door? Did you draw the arch then extrude it or modify a cube?
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Post by wilmanric on Feb 29, 2016 1:19:00 GMT
How did you go about filling in the door? Did you draw the arch then extrude it or modify a cube? I modified a cube. I made it thin and the rough shape of the hole (slightly larger) then I subdivided it about 5 times. Went into the sculpting tool and viola! Slid it over inside the arch and then joined them together.
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Post by Meph on Feb 29, 2016 1:32:55 GMT
Looks nice. I would use it but what did you do to the base of it? Did you shrink the height of the base? There's a file WITHOUT and WITH a base for you Dwarven Forgers! Thanks =)
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Post by wilmanric on Feb 29, 2016 15:16:00 GMT
LEGION! These took over 9 hours to print at 0.1mm. Whew. Turned out nice, I think. Look like spectral, undead warriors...
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Post by jennifer on Feb 29, 2016 15:37:36 GMT
LEGION! These took over 9 hours to print at 0.1mm. Whew. Turned out nice, I think. Look like spectral, undead warriors... Love em: How's the detail? Looks good from here! Btw, I printed a 15/16" by 15/16" piece at 215C and it was concave on the top when it should of been flat.. I guess it got too hot. Seems like the smaller the footprint of what you are printing the lower the temp needs to be? I should of done like 205 or 210C on that 15/16 inch square tile. (was used as a cutting guide jig for making cork tiles)
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Post by dragon722 on Feb 29, 2016 16:34:51 GMT
LEGION! These took over 9 hours to print at 0.1mm. Whew. Turned out nice, I think. Look like spectral, undead warriors... When do they go on sale!!!
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Post by wilmanric on Feb 29, 2016 16:44:49 GMT
LEGION! These took over 9 hours to print at 0.1mm. Whew. Turned out nice, I think. Look like spectral, undead warriors... Love em: How's the detail? Looks good from here! Btw, I printed a 15/16" by 15/16" piece at 215C and it was concave on the top when it should of been flat.. I guess it got too hot. Seems like the smaller the footprint of what you are printing the lower the temp needs to be? I should of done like 205 or 210C on that 15/16 inch square tile. (was used as a cutting guide jig for making cork tiles) The detail is pretty good. If (when?) I get around to painting them, we'll see how they look. What was the infill? I run 10% infill and that keeps the tops of my objects flat. I'm consistently running 215°C on my printer -- only get goopies when I print too small, too fast. I believe there's a setting where I can set a higher minimum layer time -- to give each layer more time to cool...
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Post by adamsouza on Mar 1, 2016 2:39:16 GMT
They look great. Did you print them at 18mm scale ?
I've been looking at printing a bunch of stuff rom Dutchmogul, but I want to print it at about 200% to make it look more in line with my exisitng miniatures
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Post by wilmanric on Mar 1, 2016 3:30:34 GMT
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Post by wilmanric on Mar 1, 2016 3:31:06 GMT
They look great. Did you print them at 18mm scale ? I've been looking at printing a bunch of stuff rom Dutchmogul, but I want to print it at about 200% to make it look more in line with my exisitng miniatures I printed them at 170% so that they'd be compatible with my 28mm minis.
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Post by jennifer on Mar 1, 2016 3:48:40 GMT
Wow you sculpted that? You are surpassing me fast at blender
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Post by Sleepy Hollow Mike on Mar 1, 2016 4:16:45 GMT
Wonderful stuff! Really cool! One day when I grow up I am gonna really have to consider this 3D printing more carefully! For now I am stuck with glue foamcore and hope! LOLOL
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Post by curufin on Mar 1, 2016 4:28:36 GMT
I got nuthin but love for ya! That is awesome! "The ol sphere of annihilation trick", I fell for that once.... never again. Fantastic work!
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Post by Meph on Mar 1, 2016 14:03:37 GMT
Magic Mouth?
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Post by wilmanric on Mar 1, 2016 14:06:39 GMT
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Post by sgtslag on Mar 1, 2016 14:27:56 GMT
S1 tomb of Horrors had that face painted on a wall of the tomb... It had a fixed Sphere of Annihilation in the mouth. When I ran it, the PC's tossed in a few coins, and heard nothing hit bottom. So one of the PC's said, "I wrap myself tightly in my +1 Cloak of Protection, and I dive in, head first. What happens?" I felt bad taking him aside, and informing him of what he dove head first, into... It is a neat module, but I would never play it with PC's I cared about, nor would I let my players do so. It is a TPK module, start to finish. It was neat for the traps, and the artwork, but it was not 'fun', in my sense of gaming. It was, however, classic Gygax for the period. Cheers!
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Post by Meph on Mar 1, 2016 14:39:20 GMT
Ahh. Funny, 30 years of AD&D and I have never played or even read Tomb of Horrors. Because it is a TPK module I was like sgtslag, I never wanted to run my players through it. Maybe someday I will do a one or two shot adventure with premade characters and try it out.
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Post by curufin on Mar 1, 2016 14:53:29 GMT
Many years ago, our DM ran it for us as a one shot exercise on Halloween. We got to choose any 3 characters we ever created of any level to run though it. If (when) one character died, you started back at the beginning with another one, effectively giving each player 2 re-do's. We made it fairly far, but in the end we didn't make it to Acererak. Lots of fun as a joke, but it would need to be nerfed to be actually playable if you want the players to even have a shot at surviving.
WOTC did a 3.0 update for it, but they made it far too easy to get though to the end...
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Post by adamsouza on Mar 1, 2016 15:17:44 GMT
It was a tournament module. Tournament modules were meat grinders to dwindle the number of players down. My biggest issue with those adventures is being lucky is about as important as playing smart. Tomb of Horrors has about a 2 in 3 chance of killing the PC's when they pick which entrance to use. It's like one of those old video games from the 80's where you die horrificaly over and over again until you learn the right way to get past each room, except without all those nifty extra lives a video game would give you.
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