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Post by Mawkleonite on Mar 24, 2015 3:06:13 GMT
So I will be running a game Saturday of Wave Echo Cave. I have made tiles and have used tiles for some instances of the game to date and I LOVE the look and the details you can put into the tiles. However the catch lies in the fact that I am running a group of 10. Now we are running fine, we have tweaked combat, etc to make the game run really smooth, the only problem is...it's really hard to adjust the tile size for this group of people. So I'm thinking of using the NEXT system. The only problem with that is that I feel that some of the artistic license is lost when going mats and walls vs. detailed tiles. I guess I'm just looking for reassurance and maybe ideas for making my NEXT setup just as "pretty" as I can make the tiles, while still making it quick change enough for big groups. Any ideas/reassurances would be welcome. Below I have pictures of the same entrance area...one with tiles and the other with the NEXT system. Maybe I'm just thinking too hard! 2.5D Tile Setup2.5D NEXT Setup
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Post by dragon722 on Mar 24, 2015 3:14:14 GMT
I personally love the tile look way better especially if gaming at your own place
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Post by Mawkleonite on Mar 24, 2015 4:36:18 GMT
So do I...and that's the problem...trying to figure out how to adjust the tiles for bigger groups and in turn more mobs.....I think I need to sleep on it
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Post by dragon722 on Mar 24, 2015 5:32:25 GMT
my original gaming group consisted of 8 people with the ins and outs of the random "extra players" which consisted of 4 more. We all had 3 characters each and we also used a critical and a fumble table charts. though we did not use tiles but mats I do not see the difference between the two really other then it would be that much cooler display from the tiles. With that many players and characters the game actually ran really smoothly and still Dm/Gm with that sense of style with my own home brew edition flair. Honestly I cannot wait to see how your big game progresses . The tiles I have built I used toothpicks in the holes to hold them together so as they do not shift if bumped or jarred, as I think would happen much more with the non-tiled style. Just my outlook though.
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Post by Alexis on Mar 24, 2015 5:48:23 GMT
Since my group always plays at a friend's place and I personally have an extremely limited storage space, I chose to use the 2.5D next system from the beginning. It can be easily transported and stored. I think you can put almost as much detail into that as in an normal 2.5D tile sometimes you just have to think slightly outside the box. To give some variations for example you can paint the front and the back of the playing mats differently. Well it's still always going to look kind of the same I know but you can fix that with loads of props and accessoiries. I don't have to make a lot of tiles for each game sessions, I rather focus on making some cool props that are specific for the current adventures. If you want to have a look on what my take on 2.5D Next looks like I have my own thread here
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Post by Deleted on Mar 24, 2015 6:37:40 GMT
Hopefully my 2.5Next cave walls can enhance your wall details.
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Post by DnDPaladin on Mar 24, 2015 22:18:08 GMT
unfortunately this is something i too saw... while the 2.5d next is perfect for portability and ease of placement. its really easier to make the stuff as you can make the layout exactly how you want and on the fly. you lose all the Diorama idea of the thing. Diorama are made to be pieces of art. while the 2.5d next method is made for ease of play.
its all the same question all over the again. is it good enough for play, or does it need to be perfect ? for me 2.5d next was perfect. because the former type of player. its good enough for play then fine by me.
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Post by Mawkleonite on Mar 25, 2015 0:55:04 GMT
Thank you guys for all the helpful chatter I just needed to sleep on it to determine how I wanted to do it. I think I"m going to stick with the tiles, just going to redraw the actual map some to make it work
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Post by SpielMeisterKev! on Mar 25, 2015 0:56:21 GMT
Howdy,
Tiles FTW!
Kev!
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Post by Alexis on Mar 25, 2015 3:43:21 GMT
Diorama are made to be pieces of art. while the 2.5d next method is made for ease of play.[ That's actually a nice way of putting it! If you just want something practical to play the 2.5D next method is totally fine. If you want to make a nice unique piece of art the tile method is a bit more suitable. Nevertheless I think that depending on how you work with the 2.5D next method it can be as much a piece of art as a tile, just in a different way. It's all apples and oranges ;-)
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Post by DnDPaladin on Mar 25, 2015 6:07:12 GMT
i'd say more like red apples and green apples... none is better, its a matter of likeness.
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Post by SpielMeisterKev! on Mar 26, 2015 17:40:11 GMT
Howdy, i'd say more like red apples and green apples... none is better, its a matter of likeness. I am pleasantly surprised at this enlightened point of view. Kev!
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