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Post by ogrestamp on Sept 3, 2015 18:20:22 GMT
I love making maps and in my campaign, the party found a map that was supposed to help point the, in the right direction on the level they were exploring. I usually draw a stylized version of the dungeon and don't put everything in so the players have to figure out what the map represents. They were using it up to the point that the map was leading them and then they abandoned it and took a left turn at Albequerque, so to speak. Maps can only do so much...
Maybe the map with the red and blue lines are actually two different maps superimposed on top of each other to disguise their true locations. And perhaps a special ruby and sapphire found in the adventure will separate the two lines. Hmmm, going to have to mull that one over a bit.
Or maybe the red and blue lines are the arteries and veins of a giant organism, and to your horror, you are inside this thing and need to get out.
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Post by onethatwas on Sept 4, 2015 15:16:56 GMT
^^Albuquerque. And it isn't so bad since the "Big I" (interstate exchange overpass system) got remodeled years back. Before that, even 'querqueans had issues with it...easy to see how Bugs Bunny got lost.
I thought of the same thing with the blue lines/red lines leading to dofferent things. But the problem is, they could just assume that the lines drawn on a map lead somewhere and be rid of the sapphire/ruby/emerald lenses...
You would have to convey the secret aspects of the map by some other means
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Post by ogrestamp on Sept 4, 2015 17:09:46 GMT
True, one thing I have learned and am still learning: never underestimate your party's ability to throw you a curve.
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Post by DnDPaladin on Sept 4, 2015 21:54:12 GMT
strategy is still strategy and the goal is to be efficient. while following a map is good and efficient. it is still just following a map and that is not fun. so i can understand the players ditching it after a while.
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Jayzhee
Paint Manipulator
What should I work on today?...
Posts: 106
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Post by Jayzhee on Sept 5, 2015 12:42:18 GMT
I've tried some experiments using a matrix of red, green, black, and blue dots to make letters. When you use the red lens, the red dots disappear revealing the letters. Using three other colors for the letters makes it almost impossible to read without the lens. I'll make a couple and try to post pictures.
I remember when I was a kid, there was a game at McDonald's with something similar. You had to put a paper game piece behind this little red window display to see if you won.
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hakon
Cardboard Collector
Posts: 11
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Post by hakon on Feb 23, 2017 6:54:11 GMT
Hmm...
If you draw the map in red, green, black and blue Sharpies, you can give them an item with a red lens. Use a piece of some old 3D glasses. The Captain's Monocle? "They say only Captain McClaren could read this map..." Through the lens, they won't see the red parts, which would all be lies. Islands that don't exist, false warnings, paths leading to monsters... Maybe a two X's: one red, one blue. I happen to have a 'borrowed' UV light somewhere, along with a secure tagging pen that only shows up under UV lighting....So, I could probably do that with a scroll or a map.
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