|
Post by Admin on Jul 1, 2014 15:45:40 GMT
What would you consider simple puzzles for kids? What with the attention span of kids these days a good solid puzzle would have them giving up and going off to play the latest console they have, so what would be a good but not too hard puzzle for those kids?
Edit: With the age around 10
|
|
|
Post by Jason on Jul 1, 2014 16:29:12 GMT
I think that would depend strongly on age. The reasoning capacity of a 6 year old greatly differs from that of a 10 year old.
|
|
uncledog
Paint Manipulator
I'm going to take a few points in White-glue Mage.
Posts: 108
|
Post by uncledog on Jul 1, 2014 17:11:31 GMT
I've had luck with knotted ropes, it helped teach fine motor skills and reverse thought. Outside of that, there are many resources that can be googled like: "Simple puzzle age 10" and such... as I'm not 100% sure what age kids you have in mind. You could also try the 'lights out' style puzzle, I see them at garage sales pretty often. Slider puzzles are a bit frustrating to the younger kids, but they love the little ball bearing maze plastic puzzles too.
|
|
|
Post by onethatwas on Jul 1, 2014 17:28:11 GMT
What would you consider simple puzzles for kids? What with the attention span of kids these days a good solid puzzle would have them giving up and going off to play the latest console they have, so what would be a good but not too hard puzzle for those kids? It does depend on age, but regarding attention span, I have gamed with people much older than me whose attention span for puzzles was the equivalent of peanut butter. Given a maze problem, those guys lose interest quickly, while my seven year old niece would sit patiently and work diligently on it. I guess what I'm trying to say is that attention span for puzzles amounts more to interest rather than complexity, as some people love puzzles, while others don't. That said, cognative capability is a factor for children, as they don't get some things due to general understanding.
|
|
sadric
Paint Manipulator
crafting not enough, not enough time. :-(
Posts: 199
|
Post by sadric on Jul 3, 2014 7:41:50 GMT
I had a nice puzzle, or more a problem to solve. There was a water canal. The canal move a large mill wheel that would open a heavy door. The Canal was made with large stoneblocks (1yardx1yardy1yard) with a channel on top. Years ago the blocks are somehow overturned and tumbled arround. The players could roll the blocks around, three or four times, then there strenght is exhausted.
Take a view d6, the six points represent the channel, and let them roll the dieces around until they find a way to bring it in a line with only three or four turns. Of course you have to find a starting position that allows this. Best is yo start with a correct "channel" and roll the dices around and let the players backtrack this rolls. Its simple, and if the childs lost interrest you could simply say "OK, You could made it with some strength rolls." and move on.
Hope you understand the puzzle. :-)
|
|
|
Post by Admin on Jul 3, 2014 20:50:56 GMT
Ages around 10, I've added that now to the first post.
|
|
chd
Tool Gatherer
Posts: 52
|
Post by chd on Jul 8, 2014 4:00:41 GMT
Ages around 10, I've added that now to the first post. I actually had my friend's little bro join in as a Cleric. The riddle I gave him (as a Divine Revelation from the gods) that would reveal the key to the exit of the dungeon was; "The last place you'd hide from someone." The answer, which he got within 2 minutes, was "Right under their nose", so he went over to the statue and grabbed the key. I find that riddles often are an easy way to go, especially if a younger player joins unannounced. I just used a statue decoration as the prop, and all was well. Talking doors/statues/paintings or a sphynx that gives a riddle works really well. I had a talking door who said it would only open for one strong enough to harm it. that same cleric picked up a stone and threw it at the door's eye. Just google 'riddles', and you will get a lot of different puzzles.
|
|