Post by DM Kaydon on Jun 30, 2014 16:05:26 GMT
I'd like to start a list of things you would find in a dungeon. I'm betting we can hit on things that haven't been made! Only thing I ask is be specific.. as in.. broken furniture is too broad.. broken chair, broken bench, broken desk is specific. I'll see if I can start it off:
1. Open chests
2. closed chests
3. doors
4. broken doors
5. wood debris pile
6. stone debris pile
7. cob-webs
8. armory stands (for weapons to hang on)
9. bones (beast and/or humanoid)
10. torch scones on walls
.....UPDATED LIST 7/3/2014:
11.Tapestries(Hanging and Poles)
12.Carpets(New,Old, Torn)
13.Bookshelves(New, Worn, Broken)
14.Candelabra(Lit and Unlit)
15.Braziers(New, Broken, Unlit, Lit)
16.Well(New, Broken/Disrepair, complete w/bucket)
17.Sarcophagus(Stone, Gemmed, Shattered/Disrepair)
18.Pillars (Stone, Wood, Gemstone/Crystal, Worn, New, Crumbled)
19.Welcome Mat( Could be Trapped)
20.Suits of Armor(New,Rustic,Magical)
21.Practice Dummies(Wood, Hay/Straw, Stonework, Invisible)
22.Archery Range(targets/hay,wood,people/, Arrow/Quarrels buckets)
23.Jousting Arena(Stands, Riders Barrier, Pavillion Tents, Lance/weapon Stands)(Yes this is possible lol)
24.Treasure Chests(Any type/Material)
25.Cauldron(Brewing/Unbrewing, Magical, Beast crawling out)
26.Traps(Pits, Murder holes, Blades, Nets, cages)(ETC.)
27- Shrines
28- Pews for those random chapels
29- Privies
30- Winch and Dumwaiter systems to the surface how else do you get all the furniture in.
31- Chandler fallen and broken
32: Bedding. Monsters got to sleep.
33. Kettle or Cooking apparatus
34. Eating utensils
35. Pots and Pans
36. Prep table (With Bloody Cleaver
37. Food (Veggies and Seasonings to cook adventurers)
38. Alchemy Work Table (Table with Alchemy Equipment on it for making potions)
39. Barrels
40. Crates
41. Mushrooms and Various Fungi
42. Mold
43. Weapon Racks
44. Stalagmites (Caverns)
45. Pits/Cliffs
46. Bridges (Rope, wooden, stone)
47. Web Cocoons
48. Burlap sacks
49. Oozes and Slimes
50. Coffins
51. Animal Pelts
52. Water drains
53. Flooded Rooms/Puddles
54. Rock debris
55. Rat Nests
56. Used bed rolls
57. Rope Nets
58. Rock Formations
59. Engraved Floor tiles (runes, symbols, numbers)
60. Talking Walls/Doors
61. Hoodoos (Caverns)
62. Natural Rock Pillars
63: if my players are to be asked.. LOOT.
64: A portal to another dungeon.
65. Keys (More of a quest item than dungeon fluff, but still...)
66. Statues (Humanoid/Monstrous/Abstract)
67. Pits (Spike/Fire/Water/Endless/Acid/Lava)
68. Floor Drains
69. Feeding Troughs
70. Magic Crystals
80. Footprints (muddy/bloody/wet/etc)
81. Thrones
82. Burned objects (chairs/tables/beds/bookshelves/etc)
83. Musical Instruments
84. Sacrificial Alter (Stone/Wood)
85. Torture devices (Guillotine/Quartering Stretcher/Chains)
86. Bloody Hand Prints
87. Mirrors
88. Scrolls
89. Dead Creatures
90. Plaques
91- Entrances to other dungeons- Especially those old school dungeons. I mean after Bigby and Mordicainen cleaned it out they would get word a new crypt of level opened up.
92. An onyx statue of a chicken (magical portal key to the chicken dimension, of course).
93. A bottomless bag of puppies.
94. Petrified cats.
95. A skeleton nailed to a door.
96. An overflowing privy.
97. Map table - a table that has a giant map inset on the surface.
98. A summoning circle or chamber.
99. The remains of offerings made to various ancestors/deities/demons/etc.
100. A pit that was used by inhabitants to dump garbage and various other waste.
101. If the dungeon is underground - some sort of ventilation system to bring in fresh, breathable air to the depths below.
102. The bizarre results of arcane or alchemical experiments gone wrong.
103. Forge and anvil
104. Chicken or pigeon coop
105. Underground hydroponic garden
.....UPDATED LIST 15/8/2016:
106. Endless bag of kittens
107: Semi flooded room, waist high. Murky waters. Monsters hiding in water. Gnomes have to swim or be carried.
108: wet foot prints
109: scrying devices: Mirrors, crystal balls, scrying pools
110: teleportation portals
111: boulder trap
112: lightning trap
113: gas trap
114: water wheel, providing power for gnomish inventions
115: giant clock, with a big pendulum, power by huge weights, counting down to something horrific
116. fountains
117. bag of unlimited geckos
118. traps
119. wall mirror
120. statues
121. kitchen
122. torture equipment
123. prison
124. rivers
125. lakes
126. dam
127. manacles
128. lava
129. monster eggs
130. monster nests
131. chains
132. drawbridge
133. tower
134. palisade wall
135. waterfall
136. ruins
137. nets
138. coal
139. mining railway
140. mining carts
141. vaults
142. animal pens
143. strange unidentifiable machinery
144. brewery
145. roasting spit
146. Pool/fountain of Blood
147. Pool/fountain of Green liquid that detects as powerful Necromancy
148. Large Floating Sphere/Obelisk/Crystal
149. Paintings/Art Gallery
150. Clutch of Eggs
151. Pool/fountain of acid
152. Pool/fountain of holy/unholy water
153. A planetarium (either magical or non)
154. A sword in a stone
155. A series of alcove with pedestals, each has a magical item on it (A Golden Gem-Encrusted Gauntlet, a Glowing Blue Cube, A weird skull carved from crytal, a
golden puzzle box, etc)
156. A large Ring made of unknown metal with 36 symbols on it.
157. A large blue box with an unopenable door and glowing white letters in some arcane script.
158. A golden chest with a pair of kneeling angels on the lid, their wings pointed at one another.
159. A free-standing door with a Rose engraved on the lock plate, in front of which is a pedestal, upon which is a wooden box engraved with a key, inside of which is a
black orb that seems to suck all light from the room and fill you with a sense of dread.
160. the pantry.
161. A room currently being used by the family of one or more of the monsters/opponents, a kindergarden or school of sorts if you like.
162. the drawing room.
163. the witch doctors room where the monsters get aid for their manny grevious wounds.
164. The WC.
165. Hot springs used for washing clothes.
166. The hot springs used for bathing, with a waterfall.
167. A Nursery.
168. A Hatchery.
169. A prison with prisoners.
170. A musical organ, or other musical instruments. Villains do love a big loud organ dont they?
171. A table with diorama like tiles and dice, and little figures. What mad games were they playing in here?
172. A giant chess set.
Whose next to add to the list?
1. Open chests
2. closed chests
3. doors
4. broken doors
5. wood debris pile
6. stone debris pile
7. cob-webs
8. armory stands (for weapons to hang on)
9. bones (beast and/or humanoid)
10. torch scones on walls
.....UPDATED LIST 7/3/2014:
11.Tapestries(Hanging and Poles)
12.Carpets(New,Old, Torn)
13.Bookshelves(New, Worn, Broken)
14.Candelabra(Lit and Unlit)
15.Braziers(New, Broken, Unlit, Lit)
16.Well(New, Broken/Disrepair, complete w/bucket)
17.Sarcophagus(Stone, Gemmed, Shattered/Disrepair)
18.Pillars (Stone, Wood, Gemstone/Crystal, Worn, New, Crumbled)
19.Welcome Mat( Could be Trapped)
20.Suits of Armor(New,Rustic,Magical)
21.Practice Dummies(Wood, Hay/Straw, Stonework, Invisible)
22.Archery Range(targets/hay,wood,people/, Arrow/Quarrels buckets)
23.Jousting Arena(Stands, Riders Barrier, Pavillion Tents, Lance/weapon Stands)(Yes this is possible lol)
24.Treasure Chests(Any type/Material)
25.Cauldron(Brewing/Unbrewing, Magical, Beast crawling out)
26.Traps(Pits, Murder holes, Blades, Nets, cages)(ETC.)
27- Shrines
28- Pews for those random chapels
29- Privies
30- Winch and Dumwaiter systems to the surface how else do you get all the furniture in.
31- Chandler fallen and broken
32: Bedding. Monsters got to sleep.
33. Kettle or Cooking apparatus
34. Eating utensils
35. Pots and Pans
36. Prep table (With Bloody Cleaver
37. Food (Veggies and Seasonings to cook adventurers)
38. Alchemy Work Table (Table with Alchemy Equipment on it for making potions)
39. Barrels
40. Crates
41. Mushrooms and Various Fungi
42. Mold
43. Weapon Racks
44. Stalagmites (Caverns)
45. Pits/Cliffs
46. Bridges (Rope, wooden, stone)
47. Web Cocoons
48. Burlap sacks
49. Oozes and Slimes
50. Coffins
51. Animal Pelts
52. Water drains
53. Flooded Rooms/Puddles
54. Rock debris
55. Rat Nests
56. Used bed rolls
57. Rope Nets
58. Rock Formations
59. Engraved Floor tiles (runes, symbols, numbers)
60. Talking Walls/Doors
61. Hoodoos (Caverns)
62. Natural Rock Pillars
63: if my players are to be asked.. LOOT.
64: A portal to another dungeon.
65. Keys (More of a quest item than dungeon fluff, but still...)
66. Statues (Humanoid/Monstrous/Abstract)
67. Pits (Spike/Fire/Water/Endless/Acid/Lava)
68. Floor Drains
69. Feeding Troughs
70. Magic Crystals
80. Footprints (muddy/bloody/wet/etc)
81. Thrones
82. Burned objects (chairs/tables/beds/bookshelves/etc)
83. Musical Instruments
84. Sacrificial Alter (Stone/Wood)
85. Torture devices (Guillotine/Quartering Stretcher/Chains)
86. Bloody Hand Prints
87. Mirrors
88. Scrolls
89. Dead Creatures
90. Plaques
91- Entrances to other dungeons- Especially those old school dungeons. I mean after Bigby and Mordicainen cleaned it out they would get word a new crypt of level opened up.
92. An onyx statue of a chicken (magical portal key to the chicken dimension, of course).
93. A bottomless bag of puppies.
94. Petrified cats.
95. A skeleton nailed to a door.
96. An overflowing privy.
97. Map table - a table that has a giant map inset on the surface.
98. A summoning circle or chamber.
99. The remains of offerings made to various ancestors/deities/demons/etc.
100. A pit that was used by inhabitants to dump garbage and various other waste.
101. If the dungeon is underground - some sort of ventilation system to bring in fresh, breathable air to the depths below.
102. The bizarre results of arcane or alchemical experiments gone wrong.
103. Forge and anvil
104. Chicken or pigeon coop
105. Underground hydroponic garden
.....UPDATED LIST 15/8/2016:
106. Endless bag of kittens
107: Semi flooded room, waist high. Murky waters. Monsters hiding in water. Gnomes have to swim or be carried.
108: wet foot prints
109: scrying devices: Mirrors, crystal balls, scrying pools
110: teleportation portals
111: boulder trap
112: lightning trap
113: gas trap
114: water wheel, providing power for gnomish inventions
115: giant clock, with a big pendulum, power by huge weights, counting down to something horrific
116. fountains
117. bag of unlimited geckos
118. traps
119. wall mirror
120. statues
121. kitchen
122. torture equipment
123. prison
124. rivers
125. lakes
126. dam
127. manacles
128. lava
129. monster eggs
130. monster nests
131. chains
132. drawbridge
133. tower
134. palisade wall
135. waterfall
136. ruins
137. nets
138. coal
139. mining railway
140. mining carts
141. vaults
142. animal pens
143. strange unidentifiable machinery
144. brewery
145. roasting spit
146. Pool/fountain of Blood
147. Pool/fountain of Green liquid that detects as powerful Necromancy
148. Large Floating Sphere/Obelisk/Crystal
149. Paintings/Art Gallery
150. Clutch of Eggs
151. Pool/fountain of acid
152. Pool/fountain of holy/unholy water
153. A planetarium (either magical or non)
154. A sword in a stone
155. A series of alcove with pedestals, each has a magical item on it (A Golden Gem-Encrusted Gauntlet, a Glowing Blue Cube, A weird skull carved from crytal, a
golden puzzle box, etc)
156. A large Ring made of unknown metal with 36 symbols on it.
157. A large blue box with an unopenable door and glowing white letters in some arcane script.
158. A golden chest with a pair of kneeling angels on the lid, their wings pointed at one another.
159. A free-standing door with a Rose engraved on the lock plate, in front of which is a pedestal, upon which is a wooden box engraved with a key, inside of which is a
black orb that seems to suck all light from the room and fill you with a sense of dread.
160. the pantry.
161. A room currently being used by the family of one or more of the monsters/opponents, a kindergarden or school of sorts if you like.
162. the drawing room.
163. the witch doctors room where the monsters get aid for their manny grevious wounds.
164. The WC.
165. Hot springs used for washing clothes.
166. The hot springs used for bathing, with a waterfall.
167. A Nursery.
168. A Hatchery.
169. A prison with prisoners.
170. A musical organ, or other musical instruments. Villains do love a big loud organ dont they?
171. A table with diorama like tiles and dice, and little figures. What mad games were they playing in here?
172. A giant chess set.
Whose next to add to the list?