valas
Room Planner
I'm being twisted, on the sideway down.
Posts: 459
|
Post by valas on Nov 26, 2013 16:34:35 GMT
Thats pretty clever gnomerule. I may consider that answer. I like the idea of magnitizing the genestealers so theylook like they are clinging to the wall.
|
|
valas
Room Planner
I'm being twisted, on the sideway down.
Posts: 459
|
Post by valas on Nov 26, 2013 1:48:55 GMT
Thanks for the suggestions, they were quite helpful. I have quite a few tiles to craft for this adventure. I had best get started.
|
|
valas
Room Planner
I'm being twisted, on the sideway down.
Posts: 459
|
Post by valas on Nov 23, 2013 3:50:43 GMT
Need some suggestions on how to simulate this scene.
The players must descend down a 20 by 20 air shaft once the get past the fan blades. Every 15 feet, there are connection passage that feed air throughout the facility. These shafts are not large enough for the players to access, but large enough for the monsters to attack. They will descend the shaft via metal ladder built into the shaft for maintenance.
How do I simulate each "section" of the shaft as genestealers will be leaping from the adjoining horizontal shafts to attack them? I was considering making several square sections to simulate a section of the shaft as the individual players climb down - each player would get there own section (i.e. section 1-10)and and they would move through each section until they hit the bottom.
Any other suggestions?
|
|