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Post by erho on Mar 14, 2019 20:55:58 GMT
Perception 2d6+4: 7 (I'm tossing this die in the trash) Hejebero to McFarland: Master, thank you for this chance! The witch holds no fear for me, I will take back the Necronomicon and feed her ruin to the pigs!
If Barby is ready then so am I!
I encourage any followers to make peace with their gods and family, I doubt most will make it back
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Post by factoriatabletop on Mar 16, 2019 14:57:52 GMT
epic answer!! DM to hejerebo : ...you perceive that something does not fit well in the story that he told you but he will surely have his reasons for acting like that, he has always treated you well, he has given you an education and caring for you almost like a son of his own ... DM to players : You must leave immediately, time runs. Together with you, you have 3 volunteers who will join you in the adventure. Following the advice, they have said goodbye to their friends and family ... there is an atmosphere of sadness for your departure and hope (almost half selfishness and cowardice but also impotence and gratitude ... you are the only hope that remains to finlanmath) Friedich to hejerebo and barby : I wish you the best luck in the world in this adventure, may the gods protect you. People to barby : " we will wait for the songs of your adventure, warrior. good luck! " dm : Barby turns slowly and smiles, just after reaching out and picks up the toothpick of one of the people next to him .... with this toothpick I will destroy my enemies ... I will sing the song of how I have done it End of act I master blopa
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ofcorse
Tool Gatherer
HI, new crafter from southern Europe. Here to share ideas and crafts :)
Posts: 54
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Post by ofcorse on Mar 16, 2019 16:42:27 GMT
Awsome... Barby found a toothpick!!!
The nearly-brainless barbarian's ego is inflating significantly since holding the toothpick. His strength, courage and narrow-minded life goals are fully restored.
Barby to the Universe: "Barby shall vanquish all enemies to the good folk of Finlanmath and return the Niconimi...Nicromini...the book at the peril of his toothpick!"
Can't wait to use the bloody toothpick! 😁
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Post by factoriatabletop on Mar 19, 2019 15:03:23 GMT
You will start soon!!!! be prepared
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Post by erho on Mar 19, 2019 15:11:35 GMT
Great start!!
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Post by factoriatabletop on Mar 27, 2019 14:50:24 GMT
guys, i am still alive!!! my parents are here in japan for a few weeks and i am still working in the kitchen, so i dont have time to do anything!!! but, in 6 days i have holidays, i will try to start the adventure as soon as i can! i am making everything to be prepare when we start again ok?
sorry about that, be patient, and thanks a lot for making this possible! hejerebo and barby, you will soon entry in the dungeons, you will see what is waiting for you wuahahahahah!!!
my best regards!
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Post by factoriatabletop on Apr 7, 2019 12:24:23 GMT
ACT II you and the three volunteers soon arrive at the ruins of the old temple, there is nothing around except a bunch of guards keeping the entrance...they need to be sure " nothing " go out from the ruins.... Macmorda is hiding on the deepest parts of the catacombs....the old temple is one of the several entries. People from finlanmath have recommended you this entry because is better than the others...they said ( but any one come back alive after going down the catacombs....)
The guards looking at you, after a while they say...." once you going down, we can not allow you to leave again ... you may be possessed by demons, contaminated or worse, .... I hope you understand this situation before crossing the threshold ..." " you will find your way to exit if you still alive to do it... good luck travellers, may the gods protect you"
Thats all they said....now you just need to decide One of the volunteers scream and suddenly turn out and run away from you...he left all the supplies but i am afraid you cant count with him...he is not a coward after all...is just smart
A) entry the catacombs B) not entry the catacombs
master to players: well, now i have some free time...i will try continue the game with at least one post per day, apologize about this looooong brake guys, here we go again!!
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ofcorse
Tool Gatherer
HI, new crafter from southern Europe. Here to share ideas and crafts :)
Posts: 54
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Post by ofcorse on Apr 7, 2019 14:30:36 GMT
Barby spits on the ground while watching the former companion running away... split between anger and frustration Barby wishes he had been that smart!
Barby unsheathes his sword and says to the remaining volunteers: "Does anyone else feel like suddenly departing?"
Once through with decapitating, Barby shall proceed inside.
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Post by factoriatabletop on Apr 8, 2019 14:53:24 GMT
all right!!! so i understood Barby already has decapitated the two assistants ( if i am not wrong )....wtf!!!! hahahahha DM : after Barby has decapitated the two remains assistants in a " fury warrior moment " the guard of the old temple quickly open de main door and leave you entry to the catacombs...they were completely surprised about barby´s reaction! be aware, maybe this action may be future problems DM to barby : may i ask you roll a perception check? DM to Hejerebo : i am going to ask same for you sir, roll for perception. DM to players : you have entry now in the catacombs, behind you the guard have locked the main door...now you are in a small room, one corridor that finish in a small hall with one door...blocked by a barricade. Come back is impossible now, so you need to decided what are you going to do... DM to Hejerebo : some light come in from outside but is not enough...maybe you should try to use an magical spell for provide you light in the deep! here is the diorama .... here is a " overhead point of view " and here from hejerebo´s back, looking the door with the barricade hope is clear enough for you guys, if you need look for something specific just let me know, or if you want to check any part of the room you know, just write it and then we will see what is going on! my best regards!!
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Post by erho on Apr 8, 2019 14:54:29 GMT
I wonder how long our escorts will stick with us?
Lets go!
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Post by factoriatabletop on Apr 9, 2019 12:20:29 GMT
dm to players : i am apologize, i did not understand well the info barby gave to me in the last post...we need to correct the history...
so, barby did not cut nobody head´s off...he was just ....making funny barbarian jokes! we have 2 assistants in the party, and the guards ....is all right, nothing happened! sorry guys!!
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Post by factoriatabletop on Apr 9, 2019 13:51:57 GMT
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ofcorse
Tool Gatherer
HI, new crafter from southern Europe. Here to share ideas and crafts :)
Posts: 54
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Post by ofcorse on Apr 9, 2019 19:08:06 GMT
Perception check = 5
Barby opens wide both his eyes during a minute! When these are near total dehydration, he turns to his well-intended & highly perceptive though disturbingly mysterious mage companion: -"See anything?" ... pause -"Shall I crush this?" Pointing at the barricade.
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Post by erho on Apr 10, 2019 17:55:56 GMT
I'll ask the soldiers if they know anything about the barricade, like if there are spells protecting it that I may need to dispell?
Perception roll: 2d6+4 = 8
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Post by factoriatabletop on Apr 11, 2019 14:13:13 GMT
DM to Barby : " your survival instinct is activated...you are looking at the barricade and you perceive something...dangerous behind the door. You asked hejerebo to crush the barricade but you can see how serious he is now...he didnt answer to you directly...he made a sign with his hand like ...wait a minute brave warrior, let me check something before..."
Dm to Hejerebo : " you perceive something behind the barricade...you asked your assistants if they know the door is protected by magical spell or something but they looked at you like....eey man, you are the wizard here, you tell us!...." " you can be sure that teres is not any kind of spelling defending the door, but you can perceive something evil behind...not human...as you can control the 4th elemental powers you feel trough the earth something is moving in the other side...something heavy but moves lightly...you can also perceive this creature has multiple legs..." ( this is everything you can see using your perception skills...)
Dm to players : You only have one way to go trough...be careful, this door is close with a good barricade for a very good reason!
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Post by erho on Apr 11, 2019 17:51:18 GMT
Can I cast a light spell inside the room behind the barrier?
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Post by factoriatabletop on Apr 12, 2019 10:48:37 GMT
Can I cast a light spell inside the room behind the barrier? dm to erho : you mean a magic spell to produce light? if yes you can do it ( no need any roll to do it ) but the point is you are not going to see nothing because the door is lock ( unless I have confused the English again )
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Post by erho on Apr 12, 2019 16:00:02 GMT
I misread it, my fault!
Lets disassemble the barrier and ready ourselves while opening the door. I'll use magic if theres any locks on the door
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ofcorse
Tool Gatherer
HI, new crafter from southern Europe. Here to share ideas and crafts :)
Posts: 54
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Post by ofcorse on Apr 13, 2019 8:12:31 GMT
Ok then, let's smash open that junk of a barricade!
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Post by factoriatabletop on Apr 15, 2019 13:56:05 GMT
oh yeah!
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