dmzane
Paint Manipulator
Posts: 150
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Post by dmzane on Aug 23, 2014 12:02:41 GMT
Ran my first gridless game with my primary group and it was very well received.I laid out the measuring sticks I had made and they were only used once (one player was just checking distance for a charge). The group consists of several characters that have non-typical speeds, such as a barbarian and a pally in medium armor. I was worried about the different speeds going in but it didn't really matter, barb moved a little bit further and the pally moved a little less than everyone else. I found AOO to be easy to handle, which was a huge relief for me.
This game was also my introduction of the 2.5d dungeon set I have made and they all raved over it. Only problem seemed to be that every time I laid down a piece ,one or another party member had to pick up the piece and wonder at it. I didn't have time to set up or fog of war the dungeon before hand due to an encounter before the dungeon. This led to me having to set up the dungeon on the fly and it took a little longer than i would have liked to do so. Next time i'll have it on my Notebook instead of my phone...just too dang small and i had to keep looking back at it.
Overall it was a wonderful experience and im excited for our next game night. My primary group only gets together once each month so I have time to build a 2.5d next cavern set....which has me all kinds of pumped up. I want to give a special thanks to Dm Scotty, DMG, and all the forum members here...i stole so many ideas for my game night its not even funny.
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Post by thedmg on Aug 23, 2014 12:15:12 GMT
You're welcome
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Post by beetlewing on Aug 23, 2014 14:59:04 GMT
Glad to hear it went well! Grats!
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Post by Cyan Wisp on Aug 23, 2014 20:20:51 GMT
Yay! Gridless 2.5d FTW! Funny how you couldn't put a piece down without it being pawed at.
Yeah, setups can be a feat of legerdemain all right. I list crafting elements in my room descriptions and try to limit it to about 3-5 things per room. Some are much more elaborate, but having photos of everything really helps.
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Post by DMScotty on Aug 23, 2014 21:48:12 GMT
Be ready for many more ohhhs and ahhhs from your players.
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dmzane
Paint Manipulator
Posts: 150
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Success !
Aug 24, 2014 18:17:18 GMT
via mobile
Post by dmzane on Aug 24, 2014 18:17:18 GMT
Had a chance to speak at length with one of my veteran players and they loved how gridless sped up combat. They pointed out how the stones on the tiles sort of represented grids in a fasion and how they would prefer something more like natural caves to really get a true feel for gridless. I just smiled...cause that's next muahahaha.
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