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Post by michka on Apr 14, 2015 7:28:51 GMT
Actually, Purple is one of the classic colors for a Beholder.
As for the maw, you could always make a closed mouth with two thin lines of green stuff. Just taper the ends, give them a slight curve and you have lips. Not every classic monster has to run around open mouthed. Hell, if you get the curve just right, it could have a sneer.
And since I haven't said it so far, this is awesome! You've been building an impressive menagerie of monsters lately.
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sadric
Paint Manipulator
crafting not enough, not enough time. :-(
Posts: 199
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Post by sadric on Apr 14, 2015 9:41:24 GMT
In the first pic of your 360 series it looks like it still have a sort of stiff upperlip. Maybe if you strengthen this lip with more hotglue and color it with a more red hue it could look like a closed mouth.
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Post by tauster on Apr 18, 2015 12:18:27 GMT
Before I paint the beholder, I went back to the Rock Angler, my testpiece for Mashaaf which will get a similar purple color scheme. It worked on the Flumph, but I want to try out some things like how the embedded rocks behave and how to paint the pustules. Here's a quick and not yet finished step by step workthrough: Before painting The experiment with green didn't bring great results, so I gladly overpaint that. Primed with a wall reddish purple color from the home store First drybrushing with Citadel's Hormagaunt Purple Second drybrushing in a lighter shade of purple A bit of an experiment: As the final highlight, I drybrushed not with white but a very bright blue. I'd use this color also when painting something electrical like lightnings - it adds a nice glowing effect. Basepainted the rocks black with a very fine brush (no. 2) Carmine red as basepaint for the pustules. Later I'll add a lighter red for highlights, but I want that color to dry first. Grey drybrushing Some white highlights The colors for the eye, blended in wet in wet. Plus, a little spot of white in the center. Bright red as highlight for the pustules. Not sure I did it 'right' - I have no idea how to highlight such round structures correctly to give it a 3D effect... Size comparison with one of Reaper's Bullettes:
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Post by michka on Apr 18, 2015 13:49:23 GMT
Well he's coming along quite creepy. I really like the light blue dry-brush on this. Works much better then the white.
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Post by tauster on Apr 18, 2015 18:10:13 GMT
Well he's coming along quite creepy. I really like the light blue dry-brush on this. Works much better then the white. Yeah, the light blue was a stroke of luck.
I had another idea with the beholders after I built the first one, so here's beholder number two! This time I used a larger rumbia fruit, one that I had used to make a silocone mold. I didn't have another glass pearl I could use for the central eye, but this rumbia nut will do nicely - it comes with a built-in pupil! I had made some more tentacles yesterday because for the new idea I need one that's strong enough to bear the mini's weight. Front Back I shaved off a slice at the 'elbow' of the largest tentacle to create a small flat surface... ...where I can glue a neodym on: Memo to myself: take care to glue the magnet on with the same polarity as the one for the fly stand. Then check again before gluing it on!Bye bye fly stand, we don't need you anymore! So now one of the lower tentacles acts as a hidden/camouflaged fly stand for the creature. Which means I don't have an extra fly stand with a large base cluttering up the battlefield. Combined with my magnetized terrain, this gives me a lot more flexibility. What's next? Learning to sculpt maws... *sigh* [update a few minutes later] I tried sculpting a maw/mouth ...and failed miserably. So much that I thoroughly lost all motivation for today. Granted, I tried only for about 10 minutes, but still... Meh. It didn't help that most illustrations show beholder maws as deep cavities: That would mean breaking the rumbia fruit open and risking to ruin the creature completely (even making the holes for the tentacles is tricky). I could try sculpting close lips, but not today. I might try to paint a mouth or closed lips somewhere down the road, but maybe not even that. They look cool to me as is, if I think about it. On the positive side, I added the beads for the small eyes:
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Post by DnDPaladin on Apr 19, 2015 7:08:11 GMT
who needsa hole int he fruit when you can simply fake it ! my spectator that i redid by the way. much better then the first one. have to show that one too, soon.
i had used hot glue to make the lips and simply painted the interior black. or dark pinkish. rightfully done it gives the impression you want. so no need to make real holes.
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Post by tauster on Apr 19, 2015 13:39:25 GMT
Maybe I'll try making a hotglue maw. Those two won't be the last beholders I make - they're just too much fun to craft!
I had to do two basepainting layers, because the first didn't really cover: More pics in the evening, probably.
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Post by tauster on Apr 19, 2015 13:56:53 GMT
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Post by tauster on Aug 21, 2015 19:33:38 GMT
After a four-months hiatus, I finally continued working on Mashaaf! It's time for the maw, which is one of the most iconic parts of this beastie. I have procrastianted that step because I didn't feel confident that my solution was cool enough, so poor Mashaaf was gathering dust far too long. No more! Initially I tried to replicate the original maw geometry (see here; all other Mashaaf-related postings in this post), but didn't like the result. So I went for a triangular geometry: I cut the maw I had made so far into three pieces and glued them together on baking parchment. That's about how it will look. Reminded me of the epic movie classic Tremors, even if the Graboids look way different. Graboids... oh the times! From now on I will have to reference more often with the original sculpt to get a better feeling where and how to place the tentacles. My all-time favourite 'work in progress' picture: Nothing says 'happy crafting night' better than a half-finished giant monster that's about to get tentacled! Lookin' good so far. Non-permanently glued on the maw with two tiny bits of hotglue, just to see if all works out: ...jep, works. Poor party! I also needed to do something with the gullet: It will be hardly visible because a) the head is looking down and b) the gullet is mostly covered by the maw itself - the only chance someone will have to look inside the maw is by taking the whole bigature in the hand and turning it upside down. Which will totally happen, so I don't want to embarass myself by having it unfinished. I can reach in the gullet only so far, so I need to close it deeper in the throat * - that's what I came up with: * (must. resist. deep. throat. puns.) Painted in a scheme darker than my regular flesh theme... and having a bit of fun with Lady Forscale: Glued in... ...blended in: Painted over the whole gullet again. Not for the last time. That's where it is at the moment. I repainted the gulled with my usual 'flesh' color scheme because the darker gullet just wouldn't blend with the fleshy triangular maw. Right now the purple washing is drying, so that's it for the night.
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Post by curufin on Aug 21, 2015 20:03:35 GMT
That is one ginormus, horrible, disgusting creature you have created.... it's hauntingly beautiful. I love it! You have a serious knack for monsters that would send my PC running every single time. Well done, sir!
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Post by tauster on Aug 21, 2015 20:08:25 GMT
That is one ginormus, horrible, disgusting creature you have created.... it's hauntingly beautiful. I love it! You have a serious knack for monsters that would send my PC running every single time. Well done, sir! Not finished with this one! Thanks for the praise anyways.
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Post by tauster on Aug 22, 2015 11:57:54 GMT
Now that the maw is in the works, it's time to work on the butt. *Another non-quotable statement, I know...I wanted to make something similar to the original sculpt, but didn't like the result. When I hold three of these sections to the back orifice, it simply doesn't work, aestetically. So the solution is, of course, adding tentacles instead. Which should have been kind of a no-brainer: Because you just can't go wrong with tentacles. This time I made them larger then ever before. I had my doubts that they would look good, but I like the result. Draw a circle the size of the orifice,... ...add a hotglue ring as a base, then stick the tentacles in: Yup, works!
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Post by SpielMeisterKev! on Aug 23, 2015 2:21:16 GMT
Howdy,
I don't care what planet your from...That's gotta hurt!
Kev!
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Post by tauster on Aug 23, 2015 17:12:29 GMT
Over the weekend I've been experimenting with colorschemes for Mashaaf... No luck so far. I'm, not really fond of the purple Rock Angler testpiece I made, and the green-based paintjobs I have seen on the internet so far I didn't like neither. But... I just encountered a new paintjob, one in a new basecolor I would have never even tried out: white. More pictures here: forum.reapermini.com/index.php?/topic/61325-bones-ii-mashaaf-the-devourer-of-worlds/mojobob.blogspot.de/2015/05/mashaaf-finished-at-last.htmlI would go for a dirtier loo (more brown washings), but the basic idea of pale slug-flesh is sufficiently gross. I really like this idea. So much that it will probably top the Plan B I had in mind: Giving it the Fleshy Terrain treatment. On the one hand, it would be boring: I've done so much with this color scheme that it kind of bores me even if I know it is very effective and simply works. On the other hand, raw flesh would fit very well into my background story for this critter, as it is something of an echo or avatar of Torog, The King That Crawls: Torog has been crawling through the tunnels of 4e's Underdark for eons, and nothing conveys 'eons of pain' better than a humungous divine mountain of raw-scraped slug-flesh... that attacks the party. Soooo, what to do? White-ish or raw flesh? I guess it's time to paint that rock-angler anew...
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Post by nvdberg on Aug 23, 2015 18:28:06 GMT
Underground, no light or real vision? White! Perhaps with some reds and pinks to accentuate some muscle tone and veins.
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Post by DnDPaladin on Aug 23, 2015 21:28:54 GMT
am i the only one noticing he changed back from the butt tentacles to the butt spikes as it was supposed to ? thought you said they looked weird, why did you change back to them ?
i do think its better this way though. from this point of view... seriously, thats one monster i dont ever want to meet. pretty darn sur it goes toe to toe with a tarrasque !
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Post by nvdberg on Aug 24, 2015 2:16:56 GMT
am i the only one noticing he changed back from the butt tentacles to the butt spikes as it was supposed to ? thought you said they looked weird, why did you change back to them ? And the legs are different, the pose is different and the texturing is as well. Asides, he did point out he was looking around on-line and found a different paint scheme.
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Post by DnDPaladin on Aug 24, 2015 3:24:34 GMT
nvd, never said it was bad or that he didn't have any rights to do that. i simply asked for details about why he changed it this way ?
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Post by nvdberg on Aug 24, 2015 3:32:27 GMT
He didn't, it's a different one.
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milojaggerson
Paint Manipulator
Laying tile on the floors...
Posts: 161
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Post by milojaggerson on Aug 24, 2015 18:06:43 GMT
Truly the stuff of night-terrors. Awesome job!
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